32808 cards found
Dread Statuary

Dread Statuary

Land
{T}: Add {C}.
{4}: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
The last reliable landmark in Tazeem just walked away.
Dread Summons

Dread Summons {X}{B}{B}

Sorcery
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
"Did you have a nice nap?"
—Liliana Vess
Dread Wanderer

Dread Wanderer {B}

Creature - Zombie Jackal
This creature enters tapped.
{2}{B}: Return this card from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2/1
Dread Warlock

Dread Warlock {1}{B}{B}

Creature - Human Wizard Warlock
This creature can't be blocked except by black creatures.
"I don't know who to pity more: those who flee from my presence or the damned who can withstand it."
2/2
  • Magic 2010
Dread Whispers

Dread Whispers {1}{B}

Sorcery - Adventure
You draw a card and you lose 1 life.
Card has other part: Mosswood Dreadknight
Dread Wight

Dread Wight {3}{B}{B}

Creature - Zombie
At end of combat, put a paralyzation counter on each creature blocking or blocked by this creature and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature."
3/4
Dread of Night

Dread of Night {B}

Enchantment
White creatures get -1/-1.
"These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist."
—Selenia, dark angel
Dreadbore

Dreadbore {B}{R}

Sorcery
Destroy target creature or planeswalker.
In Rakdos-controlled neighborhoods, everyone is part of the show.
Dreadbringer Lampads

Dreadbringer Lampads {4}{B}

Enchantment Creature - Nymph
Constellation — Whenever this creature or another enchantment you control enters, target creature gains intimidate until end of turn.
4/2
Dreadfeast Demon

Dreadfeast Demon {5}{B}{B}

Creature - Demon
Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of this creature.
By the sixth day of darkness, the lake was more blood than water.
6/6
Dreadful Apathy

Dreadful Apathy {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{2}{W}: Exile enchanted creature.
Those whose lives were uninspired are doomed to the wretched tedium of Phylias in death.
Dreadful as the Storm

Dreadful as the Storm {2}{U}

Instant
Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
"I shall not be dark, but beautiful and terrible as the Morning and the Night! All shall love me and despair!"
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 48 499
Dreadhorde Arcanist

Dreadhorde Arcanist {1}{R}

Creature - Zombie Wizard
Trample
Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
1/3
Dreadhorde Butcher

Dreadhorde Butcher {B}{R}

Creature - Zombie Warrior
Haste
Whenever this creature deals combat damage to a player or planeswalker, put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to any target.
1/1
  • War of the Spark
  • War of the Spark Promos 194p 194s
Dreadhorde Invasion

Dreadhorde Invasion {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Dreadhorde Twins

Dreadhorde Twins {3}{R}

Creature - Zombie Jackal Warrior
When this creature enters, amass Zombies 2.
Zombie tokens you control have trample.
2/2
  • War of the Spark
Dreadhound

Dreadhound {4}{B}{B}

Creature - Demon Dog
When this creature enters, mill three cards.
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
It herds souls toward eternal torment.
6/6
Dreadlight Monstrosity

Dreadlight Monstrosity {4}{U}{U}

Creature - Crab Horror
Ward {2}
{3}{U}{U}: This creature can't be blocked this turn. Activate only if you own a card in exile.
5/5
Dreadmalkin

Dreadmalkin {B}

Creature - Zombie Cat
Menace
{2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops.
1/1
Dreadmaw's Ire

Dreadmaw's Ire {R}

Instant
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
"That's the fifth ship lost in three days! Can't we build them out of something stronger?"
—Malcolm Lee
  • The Lost Caverns of Ixalan
Dreadmobile

Dreadmobile {2}{B}

Artifact - Vehicle
Menace
{1}, Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle.
Crew 1
Made tough, with extra corpsepower.
3/3
  • Modern Horizons 3
Dreadship Reef

Dreadship Reef

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on this land.
{1}, Remove X storage counters from this land: Add X mana in any combination of {U} and/or {B}.
Dreadwaters

Dreadwaters {3}{U}

Sorcery
Target player mills X cards, where X is the number of lands you control.
Stray into the Morkrut and it may rise to claim you.
Dreadwing

Dreadwing {B}

Creature - Zombie
{1}{U}{R}: This creature gets +3/+0 and gains flying until end of turn.
Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.
1/1
  • Conflux
Dreadwing Scavenger

Dreadwing Scavenger {1}{U}{B}

Creature - Nightmare Bird
Flying
Whenever this creature enters or attacks, draw a card, then discard a card.
Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
It scours battlefields for corpses, consuming flesh and souls alike.
2/2
  • Foundations