311 cards found
Dark Intimations

Dark Intimations {2}{U}{B}{R}

Sorcery
Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.
When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.
Dawnhart Wardens

Dawnhart Wardens {1}{G}{W}

Creature - Human Warlock
Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
"The balance of day and night is shattered. We must find the Moonsilver Key."
3/3
Deadlock Trap

Deadlock Trap {3}

Artifact
Deadlock Trap enters the battlefield tapped.
When Deadlock Trap enters the battlefield, you get {E}{E}.
{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Deadly Complication

Deadly Complication {1}{B}{R}

Sorcery
Choose one or both —
• Destroy target creature.
• Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected.
Teysa's security was unrivaled. Etrata was locked up. Kaya was left with nothing but multiplying questions... and a dead friend.
  • Murders at Karlov Manor 195 312
Deduce

Deduce {1}{U}

Instant
Draw a card. Investigate.
Proft lit up like a man who had just been handed a glorious and unexpected gift. "I know who's responsible for this," he said. "And I can prove it."
  • Murders at Karlov Manor 52 293
Defend the Campus

Defend the Campus {3}{W}

Instant
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.
Professors scrambled to push the mage hunters back, leaving the heart of Strixhaven undefended.
  • Strixhaven: School of Mages
Defend the Celestus

Defend the Celestus {2}{G}{G}

Instant
Distribute three +1/+1 counters among one, two, or three target creatures you control.
Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying.
Deliver Unto Evil

Deliver Unto Evil {2}{B}

Sorcery
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.
Exile Deliver Unto Evil.
Demand Answers

Demand Answers {1}{R}

Instant
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
After the attempt on Aurelia's life, she gave the Agency an ultimatum: solve the case in twenty-four hours, or the Boros Legion would declare war on the Cult of Rakdos.
  • Murders at Karlov Manor 122 306
Despark

Despark {W}{B}

Instant
Exile target permanent with mana value 4 or greater.
Liliana whispered to whatever consciousness Oketra and Bontu had left. "You are the gods. He is the usurper. You know what to do."
Related card: Key to the Archive
Desynchronize

Desynchronize {4}{U}

Instant
Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2.
Before Kaya could pull Teferi's spirit back, the overloaded temporal anchor failed, and he was set adrift in the currents of time.
  • The Brothers' War
Diabolic Intent

Diabolic Intent {1}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Gix pierced his disciples' minds and savored their experiences as he took in their knowledge.
Dire-Strain Rampage

Dire-Strain Rampage {1}{R}{G}

Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G}
Disallow

Disallow {1}{U}{U}

Instant
Counter target spell, activated ability, or triggered ability.
"How easily your flames are quenched."
—Baral, Chief of Compliance
Divine Arrow

Divine Arrow {1}{W}

Instant
Divine Arrow deals 4 damage to target attacking or blocking creature.
Ravnica's defenders watched in horror as Oketra's shot pierced the body of the pegasus. Gideon tumbled through the air, Blackblade in hand.
Dogged Pursuit

Dogged Pursuit {3}{B}

Enchantment
At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Kaya had stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity.
  • Kaldheim
Doomskar

Doomskar {3}{W}{W}

Sorcery
Destroy all creatures.
Foretell {1}{W}{W}
The realms crashed together, with Bretagard at the center of the calamity.
Draconic Intervention

Draconic Intervention {2}{R}{R}

Sorcery
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
Dramatic Accusation

Dramatic Accusation {2}{U}

Enchantment - Aura
Enchant creature
When Dramatic Accusation enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{U}{U}: Shuffle enchanted creature into its owner's library.
  • Murders at Karlov Manor 53 294
Dreadhorde Invasion

Dreadhorde Invasion {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Dreams of Steel and Oil

Dreams of Steel and Oil {B}

Sorcery
Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Mishra's nightmares of Phyrexia rang with screams of agony and groans of twisted metal. The sounds stayed with him long after he awoke.
  • The Brothers' War
Duel for Dominance

Duel for Dominance {1}{G}

Instant
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other.
Edgar's Awakening

Edgar's Awakening {3}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
When you discard Edgar's Awakening, you may pay {B}. When you do, return target creature card from your graveyard to your hand.
"Here you go. Can't have you sleeping through your own wedding day."
Eerie Interference

Eerie Interference {2}{W}

Instant
Prevent all damage that would be dealt to you and creatures you control this turn by creatures.
Ranks of sleeping Ardenvale knights filled Eriette's throne room, ready to defend their witch-queen with unthinking devotion.
  • Wilds of Eldraine
Eiganjo Uprising

Eiganjo Uprising {X}{R}{W}

Sorcery
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.
Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
Two different visions of freedom clashed at the gates of the Imperial Palace.
Related card: Imperial Blademaster