14733 cards found
Lukamina, Bear Form

Lukamina, Bear Form {2}{G}{G}

Legendary Creature - Bear Druid
Trample
Other creatures you control get +1/+1 and have trample.
When Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4
Related cards: Lukamina, Crocodile Form Lukamina, Hawk Form Lukamina, Moon Druid Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate
Lukamina, Moon Druid

Lukamina, Moon Druid {2}{G}

Legendary Creature - Human Druid
Wild Shape — Specialize {3}. Activate only if you control six or more lands.
When Lukamina, Moon Druid enters, if you cast it, seek a land card with a basic land type.
2/2
Related cards: Lukamina, Bear Form Lukamina, Crocodile Form Lukamina, Hawk Form Lukamina, Scorpion Form Lukamina, Wolf Form
  • Alchemy Horizons: Baldur's Gate
Lukamina, Wolf Form

Lukamina, Wolf Form {2}{R}{G}

Legendary Creature - Wolf Druid
Menace
Whenever this creature specializes or attacks, create a 2/2 green Wolf creature token.
When Lukamina, Wolf Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4
Related cards: Lukamina, Bear Form Lukamina, Crocodile Form Lukamina, Hawk Form Lukamina, Moon Druid Lukamina, Scorpion Form
  • Alchemy Horizons: Baldur's Gate
Lukka, Bound to Ruin

Lukka, Bound to Ruin {2}{R}{R/G/P}{G}

Legendary Planeswalker - Lukka
Compleated
[+1]: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures.
[–1]: Create a 3/3 green Phyrexian Beast creature token with toxic 1.
[–4]: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you control as you activate this ability.
Loyalty:
5
Lukka, Coppercoat Outcast

Lukka, Coppercoat Outcast {3}{R}{R}

Legendary Planeswalker - Lukka
[+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."
[–2]: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
[–7]: Each creature you control deals damage equal to its power to each opponent.
Loyalty:
5
Lukka, Wayward Bonder
Mila, Crafty Companion

Lukka, Wayward Bonder {4}{R}{R}

Legendary Planeswalker - Lukka
[+1]: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
[–2]: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
[–7]: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."
Loyalty:
5
Card has other part: Mila, Crafty Companion
Lull

Lull {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2}
Tayil stood and breathed in the scent of wet earth. For a moment, he was home in his father's village, the battle but a distant dream.
Lumbering Falls

Lumbering Falls

Land
This land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Lumbering Laundry

Lumbering Laundry {5}

Artifact Creature - Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time.
Disguise {5}
A true crime of fashion.
4/5
  • Murders at Karlov Manor
Lumbering Megasloth

Lumbering Megasloth {10}{G}{G}

Creature - Sloth Mutant
This spell costs {1} less to cast for each counter among players and permanents.
Trample
This creature enters tapped.
When threatened, it slowly shakes its body to produce spores from the mushrooms growing on its back.
8/8
  • Fallout 80 608
Lumbering Satyr

Lumbering Satyr {2}{G}{G}

Creature - Satyr Beast
All creatures have forestwalk.
The satyr carves the path that all of Rushwood follows.
—Cho-Arrim saying
5/4
  • Mercadian Masques
Lumbering Worldwagon

Lumbering Worldwagon {2}{G}

Artifact - Vehicle
This Vehicle's power is equal to the number of lands you control.
Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Crew 4
*/4
Lumberknot

Lumberknot {2}{G}{G}

Creature - Treefolk
Hexproof
Whenever a creature dies, put a +1/+1 counter on this creature.
Animated by geists fused in its oak, it hungers for more life to add to its core.
1/1
Lumengrid Gargoyle

Lumengrid Gargoyle {6}

Artifact Creature - Gargoyle
Flying
"Anything that watches without sleep and fights without fear is a valuable ally against the Phyrexians."
—Kara Vrist, Neurok agent
4/4
Luminescent Rain

Luminescent Rain {2}{G}

Instant
Choose a creature type. You gain 2 life for each permanent you control of that type.
Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.
  • Morningtide
Lumra, Bellow of the Woods

Lumra, Bellow of the Woods {4}{G}{G}

Legendary Creature - Elemental Bear
Vigilance, reach
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
*/*
Lunar Avenger

Lunar Avenger {7}

Artifact Creature - Golem
Sunburst
Remove a +1/+1 counter from this creature: This creature gains your choice of flying, first strike, or haste until end of turn.
2/2
Lunar Frenzy

Lunar Frenzy {X}{R}

Instant
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
In the adrenaline-fueled chaos, she hadn't even felt the bite.
Lunatic Pandora

Lunatic Pandora {1}

Legendary Artifact
{2}, {T}: Surveil 1.
{6}, {T}, Sacrifice Lunatic Pandora: Destroy target nonland permanent.
"Inside the Lunatic Pandora is this thing called a Crystal Pillar. It calls monsters from the Moon."
—Zell Dincht
  • Final Fantasy
Lunge

Lunge {2}{R}

Instant
Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
Cho-Arrim righteousness was no match for Benalish combat training.
  • Mercadian Masques
Lunk Errant

Lunk Errant {5}{R}

Creature - Giant Warrior
Whenever this creature attacks alone, it gets +1/+1 and gains trample until end of turn.
"One's plenty," observed the merrow. "Way too plenty," agreed the boggart.
4/4
  • Morningtide
Lupari Shield

Lupari Shield {1}{G}

Sorcery - Adventure
Humans you control gain indestructible until your next turn.
Card has other part: Karvanista, Loyal Lupari
  • Doctor Who 106b 711b
Lupine Harbingers

Lupine Harbingers {3}{G}

Creature - Wolf
Trample, haste
Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
Foretell {4}{G}{G}
4/4
  • Alchemy: Innistrad
Lupine Prototype

Lupine Prototype {2}

Artifact Creature - Wolf Construct
This creature can't attack or block unless a player has no cards in hand.
"Ludevic saw it in a dream and set to work immediately, every detail already known. Can such genius be taught?"
—Stitcher Geralf
5/5
Lupinflower Village

Lupinflower Village

Land
{T}: Add {C}.
{T}: Add {W}. Spend this mana only to cast a creature spell.
{1}{W}, {T}, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
  • Bloomburrow