33330 cards found
Chandra's Regulator

Chandra's Regulator {1}{R}

Legendary Artifact
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.
{1}, {T}, Discard a Mountain card or a red card: Draw a card.
Brainsurge

Brainsurge {2}{U}

Instant
Draw four cards, then put two cards from your hand on top of your library in any order.
In the Cosmos, secrets swirl and spark like windborne embers, and only Alrund can capture them.
  • Modern Horizons 3 53 399
Tidecaller Mentor

Tidecaller Mentor {1}{U}{B}

Creature - Rat Wizard
Menace
Threshold — When this creature enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.
"The same tides that bring us knowledge can sweep us away."
3/3
  • Bloomburrow
Stone Idol Generator

Stone Idol Generator {5}

Artifact
Whenever a creature you control attacks, you get {E}.
{T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
"Like my people's ambitions, it is both awe-inspiring and unfinished."
—Nahiri
  • Modern Horizons 3 Commander 77 129
Blindblast

Blindblast {2}{R}

Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn.
Draw a card.
"Peril is in the eye of the beholder. At least, if your aim is good."
—Jaya Ballard
Leovold, Emissary of Trest

Leovold, Emissary of Trest {B}{G}{U}

Legendary Creature - Elf Advisor
Each opponent can't draw more than one card each turn.
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
"I'm sure we can come to an arrangement."
3/3
Azorius Knight-Arbiter

Azorius Knight-Arbiter {3}{W}{U}

Creature - Human Knight
Vigilance
This creature can't be blocked.
Thanks to the magic in his Writ of Passage, alms beasts lumbered aside, anarchs bowed their heads, and even Rakdos acrobats rolled their spikewheels out of his way.
2/5
  • Ravnica Allegiance
Brinebound Gift
Brine Comber

Brinebound Gift

Enchantment - Aura
(Color indicator: Brinebound Gift is white and blue)
Enchant creature
Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Card has other part: Brine Comber
Related card: Brinebound Gift (Alchemy)
Loxodon Mender

Loxodon Mender {5}{W}

Creature - Elephant Cleric
{W}, {T}: Regenerate target artifact.
The Auriok believe that in the hands of a loxodon, no weapon can be broken.
3/3
  • Mirrodin
You've Been Caught Stealing

You've Been Caught Stealing {1}{R}

Sorcery
Choose one —
• Threaten the Merchant — Each creature blocks this turn if able.
• Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn.
  • Commander Legends: Battle for Baldur's Gate
Frankie Peanuts

Frankie Peanuts {2}{W}{W}

Legendary Creature - Elephant Rogue
At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.
Don't cross him or you'll end up sleeping with the merfolk.
2/3
Opening Ceremony

Opening Ceremony {4}{R}{R}

Sorcery
Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.
"Oooooh!"
—The crowd
"Aaaaaaaaah!"
—Also the crowd
  • Unfinity 118 404
Truth or Tale

Truth or Tale {1}{U}

Instant
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
  • Time Spiral
Trapjaw Kelpie

Trapjaw Kelpie {4}{G/U}{G/U}

Creature - Beast
Flash
Persist
Travelers in these waters leave a bit of themselves behind.
3/3
  • Eventide
Lethal Sting

Lethal Sting {2}{B}

Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature.
Initiates once believed defeat was the worst fate possible—a sentiment they quickly abandoned.
Related card: Pinchy McStingbutt
Glistening Deluge

Glistening Deluge {1}{B}{B}

Sorcery
All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
As oil began to pour from Ikoria's crystals, some monsters developed strange mechanical mutations. Others were simply pulled under.
  • March of the Machine
For the Family

For the Family {G}

Instant
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
The Cabaretti cultivate an image of harmless hedonism, happy for the other families to underestimate their formidable firepower.
Tanglespan Bridgeworks
Bridgeworks Battle

Tanglespan Bridgeworks

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {G}.
The chasm formed during the Phyrexian Invasion quickly filled with new life.
Card has other part: Bridgeworks Battle
  • Modern Horizons 3
War Horn

War Horn {3}

Artifact
Attacking creatures you control get +1/+0.
The reverberations course through the warriors' veins, beat with their hearts, and pound with their footfalls as they charge into battle.
  • Magic Origins
Moonsilver Key

Moonsilver Key {2}

Artifact
{1}, {T}, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
To restore the day-night balance, the Celestus mechanism's Sungold Lock must be reunited with its long-lost key.
Storm Elemental

Storm Elemental {5}{U}

Creature - Elemental
Flying
{U}, Exile the top card of your library: Tap target creature with flying.
{U}, Exile the top card of your library: If the exiled card is a snow land, this creature gets +1/+1 until end of turn.
3/4
Sizzling Barrage

Sizzling Barrage {1}{R}

Instant
Sizzling Barrage deals 4 damage to target creature that blocked this turn.
"A thousand sparks can burn through your defenses just as quickly as one massive blaze."
—Attikar, Akoum elementalist
  • Zendikar Rising
Curious Killbot

Curious Killbot {2}

Artifact Creature - Killbot
"whirrrr . . . beep . . . click . . . click?"
2/1
  • Unstable
They Came from the Pipes

They Came from the Pipes {4}{U}

Enchantment
When this enchantment enters, manifest dread twice.
Whenever a face-down creature you control enters, draw a card.
  • Duskmourn: House of Horror Commander 14 45
Favor of Jukai

Favor of Jukai {3}{G}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +3/+3 and has reach.
Channel{1}{G}, Discard this card: Target creature gets +3/+3 and gains reach until end of turn.
The land chooses its own champions.
  • Kamigawa: Neon Dynasty