33330 cards found
Righteousness

Righteousness {W}

Instant
Target blocking creature gets +7/+7 until end of turn.
Syr Damon looked at the dragon and saw the faces of every innocent it had devoured. Suddenly, his sword blazed like the sun.
Riling Dawnbreaker

Riling Dawnbreaker {4}{W}

Creature - Dragon
Flying, vigilance
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
3/4
Card has other part: Signaling Roar
  • Tarkir: Dragonstorm 21a 292a
Rimefur Reindeer

Rimefur Reindeer {3}{W}

Creature - Elk
Whenever an enchantment you control enters, tap target creature an opponent controls.
Attracted by the quiet of Hylda's realm, reindeer herds moved in and made themselves at home near the palace of ice.
3/4
  • Wilds of Eldraine
Riot Control

Riot Control {2}{W}

Instant
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
"Ravnicans need order. If they don't have it, we shall bring it to them."
—Isperia
Rising Populace

Rising Populace {2}{W}

Creature - Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on this creature.
Grief is a crucible where resolve is tempered.
2/2
Ritual Guardian

Ritual Guardian {2}{W}

Creature - Human Soldier
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn.
"By ancient magics, by angels' grace, we will survive this night."
3/2
Ritual of Hope

Ritual of Hope {1}{W}

Instant
Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
"Tonight, we can be anything."
Ritual of Rejuvenation

Ritual of Rejuvenation {2}{W}

Instant
You gain 4 life.
Draw a card.
"Nothing is more sacred than the gift of blood. Blessed are the vein that empties and the heart that is renewed."
Related card: Saint Elenda
  • Ixalan
Ritual of Restoration

Ritual of Restoration {W}

Sorcery
Return target artifact card from your graveyard to your hand.
Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day.
  • Darksteel
Ritual of Steel

Ritual of Steel {2}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.
"Our soldiers are blessed with lizard scales as hard and cold as steel."
—Sidar Jabari
  • Mirage
Riveting Rigger

Riveting Rigger {2}{W}

Artifact Creature - Cyborg Rigger
When this creature enters, you may sacrifice another artifact. If you do, put two +1/+1 counters on this creature and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
"Turn a blender into an arc welder with a portable fusion reactor and a frozen yogurt dispenser? We can do it!"
2/2
  • Unstable
Roadside Assistance

Roadside Assistance {2}{W}

Enchantment - Aura
Enchant creature or Vehicle
When this Aura enters, create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Enchanted permanent gets +1/+1 and has lifelink.
No road has to be traveled alone.
  • Aetherdrift
Roar of Reclamation

Roar of Reclamation {5}{W}{W}

Sorcery
Each player returns all artifact cards from their graveyard to the battlefield.
"Yesterday's relics will determine the outcome of tomorrow's war."
—Ushanti, leonin seer
  • Fifth Dawn
Roar of the Kha

Roar of the Kha {1}{W}

Instant
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine {1}{W}
  • Mirrodin
Rob the Hoard

Rob the Hoard {1}{W}

Sorcery - Adventure
Return target artifact, enchantment, or legendary card from your graveyard to your hand.
"Wait, it was just guarding a bunch of eggs! Where is the treasure?"
—Xalcorin the bard
Card has other part: Crystal Dragon
  • Commander Legends: Battle for Baldur's Gate
Robaran Mercenaries

Robaran Mercenaries {3}{W}

Creature - Human Mercenary
Vigilance
This creature has all activated abilities of all legendary creatures you control.
"We learned from the best. And the worst. Pretty much whoever was available."
3/4
  • Dominaria United Commander 22 72
Robe of Stars

Robe of Stars {1}{W}

Artifact - Equipment
Equipped creature gets +0/+3.
Astral Projection{1}{W}: Equipped creature phases out.
Equip {1}
  • Special Guests
  • Forgotten Realms Commander 11 280
Robo-Piñata

Robo-Piñata {2}{W}

Artifact Creature - Clown Robot
When Robo-Piñata dies, choose one —
• You get {TK}{TK}.
• You may put a sticker on a nonland permanent you own.
"I AM FILLED WITH DELICIOUS CANDY. I AM NOT A TRICK."
2/1
  • Unfinity 25 311
Roc Charger

Roc Charger {2}{W}

Creature - Bird
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Rocs' innate fearlessness makes them ideal mounts for emergency response.
1/3
Roc Egg

Roc Egg {2}{W}

Creature - Bird Egg
Defender
When this creature dies, create a 3/3 white Bird creature token with flying.
A thin shell lies between the roc and a world of bite-sized treats.
0/3
Roil's Retribution

Roil's Retribution {3}{W}{W}

Instant
Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
"We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!"
—Yon Basrel, Oran-Rief survivalist
  • Battle for Zendikar
Rolling Stones

Rolling Stones {1}{W}

Enchantment
Wall creatures can attack as though they didn't have defender.
"Trust me—the walls have more than just ears."
—Orcish spy
Romana II

Romana II {3}{W}

Legendary Creature - Time Lord Scientist
Vigilance
{1}, {T}: Create a tapped token that's a copy of target token that entered this turn.
Doctor's companion
3/3
Ronom Unicorn

Ronom Unicorn {1}{W}

Creature - Unicorn
Sacrifice this creature: Destroy target enchantment.
The aberrant magic of the Rimewind drew the unicorns back from the northern wastes to do battle once again.
2/2
Rootborn Defenses

Rootborn Defenses {2}{W}

Instant
Populate. Creatures you control gain indestructible until end of turn.