32592 cards found
Devout Harpist

Devout Harpist {W}

Creature - Human
{T}: Destroy target Aura attached to a creature.
The notes themselves are irrelevant. The music's effect, however, is worth ten armies.
1/1
  • Urza's Legacy
Devout Invocation

Devout Invocation {6}{W}

Sorcery
Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
A prayer to bring demons to their knees.
  • Magic 2014
Devout Lightcaster

Devout Lightcaster {W}{W}{W}

Creature - Kor Cleric
Protection from black
When this creature enters, exile target black permanent.
"Goddess, grant us light to banish the world's shadows."
—Prayer to Kamsa
2/2
  • Zendikar
Devout Monk

Devout Monk {W}

Creature - Human Monk Cleric
When this creature enters, you gain 1 life.
Discipline wears many robes.
1/1
  • Starter 1999
Devout Witness

Devout Witness {2}{W}

Creature - Human Spellshaper
{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.
The Cho-Arrim fought Mercadia's decadence with more than just swords.
2/2
Dewdrop Cure

Dewdrop Cure {2}{W}

Sorcery
Gift a card
Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.
  • Bloomburrow
Dewdrop Spy

Dewdrop Spy {1}{U}{U}

Creature - Faerie Rogue
Flash
Flying
When this creature enters, look at the top card of target player's library.
Only in dew from Oona herself is there clarity enough to see a victim's mind.
2/2
  • Morningtide
Dhund Operative

Dhund Operative {1}{B}

Creature - Human Rogue
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
Baral's spies always have the latest technology.
2/2
Diabolic Edict

Diabolic Edict {1}{B}

Instant
Target player sacrifices a creature of their choice.
"Always give your foes a choice when they have none."
—Ob Nixilis
Diabolic Intent

Diabolic Intent {1}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Gix pierced his disciples' minds and savored their experiences as he took in their knowledge.
Diabolic Machine

Diabolic Machine {7}

Artifact Creature - Construct
{3}: Regenerate this creature.
"The bolts of our ballistae smashed into the monstrous thing, but our hopes died in our chests as its gears continued turning."
—Sevti Mukul, The Fall of Alsoor
4/4
Diabolic Revelation

Diabolic Revelation {X}{3}{B}{B}

Sorcery
Search your library for up to X cards, put those cards into your hand, then shuffle.
"There are some secrets so dark no human mind should ever contain them. Interested?"
—Nefarox, Overlord of Grixis
  • Magic 2013
Diabolic Servitude

Diabolic Servitude {3}{B}

Enchantment
When this enchantment enters, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
Diabolic Tutor

Diabolic Tutor {2}{B}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
"Show them. Show them how hot your fire can burn."
—Liliana Vess, to Chandra Nalaar
Diabolic Vision

Diabolic Vision {U}{B}

Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
The demon was long dead, but it still whispered of forbidden truths and exquisite deaths.
Diabolical Salvation

Diabolical Salvation {2}{R}{R}{R}{R}

Instant
Split second
Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.
To succeed, the wizards made a deal with devils.
  • 2017 Heroes of the Realm
Dialogue Tree

Dialogue Tree {U}

Sorcery
Scry 1. When you do, choose one —
• Yes, I understand my mission. — Draw a card.
• Could you repeat that again? — Exile Dialogue Tree. Return it to its owner's hand at the beginning of the next end step.
  • Unknown Event
Diamond City

Diamond City

Land
This land enters with a shield counter on it.
{T}: Add {C}.
{T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Diamond Faerie

Diamond Faerie {2}{G}{W}{U}

Snow Creature - Faerie
Flying
{1}{S}: Snow creatures you control get +1/+1 until end of turn.
"That such delicate creatures could become so powerful in the embrace of winter is yet more proof that I am right."
—Heidar, Rimewind master
3/3
  • Coldsnap
Diamond Faerie Avatar

Diamond Faerie Avatar

Vanguard
{S}: Target creature you control gets +1/+1 until end of turn.
Hand size bonus: +0
Life bonus: +5
  • Magic Online Avatars
Diamond Knight

Diamond Knight {3}

Artifact Creature - Knight
Vigilance
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.
1/1
  • Core Set 2020
Diamond Lion

Diamond Lion {2}

Artifact Creature - Cat
{T}, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.
"The merchant asked for riches no one had ever dreamed of. The djinn, smiling, granted his wish."
—Afari, Tales
2/2
Diamond Mare

Diamond Mare {2}

Artifact Creature - Horse
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
When it passes, rainbows follow.
1/3
Related card: Big Spender
Diamond Pick-Axe

Diamond Pick-Axe {R}

Artifact - Equipment
Indestructible
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token."
Equip {2}
  • The Lost Caverns of Ixalan
Diamond Weapon

Diamond Weapon {7}{G}{G}

Legendary Artifact Creature - Elemental
This spell costs {1} less to cast for each permanent card in your graveyard.
Reach
Immune — Prevent all combat damage that would be dealt to Diamond Weapon.
A tutelary creature said only to appear when the planet is in grave danger.
8/8
  • Final Fantasy 183 470