33454 cards found
Champion of Arashin

Champion of Arashin {3}{W}

Creature - Dog Warrior
Lifelink
"The blood of Dromoka and the blood of my veins are the same."
3/2
Temur Runemark

Temur Runemark {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent.
  • Fate Reforged
Angel of Flight Alabaster

Angel of Flight Alabaster {4}{W}

Creature - Angel
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
She endures without Avacyn but secretly asks each soul she guides if it has seen her.
4/4
Myojin of Night's Reach and Grim Betrayal

Myojin of Night's Reach and Grim Betrayal {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Night's Reach and Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Night's Reach Grim Betrayal: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4
  • Unknown Event
Bladebrand

Bladebrand {1}{B}

Instant
Target creature gains deathtouch until end of turn.
Draw a card.
Skirsdag cultists believe that the right poison "purifies" a tainted soul before it makes its way to Ormendahl.
Goblin Flotilla

Goblin Flotilla {2}{R}

Creature - Goblin
Islandwalk
At the beginning of each combat, unless you pay {R}, whenever this creature blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Exceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight.
2/2
  • Fallen Empires
Fiery Impulse

Fiery Impulse {R}

Instant
Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
"Well, this got out of hand."
Rath's Edge

Rath's Edge

Legendary Land
{T}: Add {C}.
{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
  • Nemesis
Titan Hunter

Titan Hunter {4}{B}

Creature - Human Warrior
At the beginning of each player's end step, if no creatures died this turn, this creature deals 4 damage to that player.
{1}{B}, Sacrifice a creature: You gain 4 life.
"Monster or human, my rate's the same."
4/5
Tuinvale Guide

Tuinvale Guide {3}{W}

Creature - Faerie Scout
Flying
Celebration — This creature gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
"Weary traveler, follow me. The night is a cage, and my light is the key."
2/3
  • Wilds of Eldraine
Alesha, Who Laughs at Fate

Alesha, Who Laughs at Fate {1}{B}{R}

Legendary Creature - Human Warrior
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
2/2
Kethis, the Hidden Hand

Kethis, the Hidden Hand {W}{B}{G}

Legendary Creature - Elf Advisor
Legendary spells you cast cost {1} less to cast.
Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
"The pen is mightier than the crown."
3/4
  • Core Set 2020 Promos 211p 211s
  • Core Set 2020
Grim Hireling

Grim Hireling {3}{B}

Creature - Tiefling Rogue
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
{B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
3/2
Inspirational Antelope

Inspirational Antelope {1}{G}

Creature - Antelope
Legacy — Before the game starts, choose a keyword or ability word and write it below.
Spells with __________ you cast cost {1} less to cast.
1/3
Flatline

Flatline {2}{U}

Instant
Creatures your opponents control have base power and toughness 0/1 until end of turn.
"We've found the missing people—they're in the walls!"
—The Twelfth Doctor
Soul of New Phyrexia

Soul of New Phyrexia {6}

Artifact Creature - Phyrexian Avatar
Trample
{5}: Permanents you control gain indestructible until end of turn.
{5}, Exile this card from your graveyard: Permanents you control gain indestructible until end of turn.
6/6
Related card: Phyrexian Scrapyard
Inzerva, Master of Insights

Inzerva, Master of Insights {1}{2/U}{2/R}

Legendary Planeswalker - Inzerva
[+2]: Draw two cards, then discard a card.
[–2]: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2.
[–4]: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them."
Loyalty:
4
  • 2017 Heroes of the Realm
Rustic Clachan

Rustic Clachan

Land
As this land enters, you may reveal a Kithkin card from your hand. If you don't, this land enters tapped.
{T}: Add {W}.
Reinforce 1—{1}{W}
Murderer's Axe

Murderer's Axe {4}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip—Discard a card.
Though the first who raised it in a fit of passion is long dead, the axe still carries memories of bitter scorn.
Unruly Catapult

Unruly Catapult {2}{R}

Artifact Creature - Construct
Defender
{T}: This creature deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap this creature.
An autonomous, self-loading catapult had seemed like such a good idea.
0/4
  • Wilds of Eldraine
Savageborn Hydra

Savageborn Hydra {X}{R}{G}

Creature - Hydra
Double strike
This creature enters with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on this creature. Activate only as a sorcery.
0/0
Edgar Markov

Edgar Markov {3}{R}{W}{B}

Legendary Creature - Vampire Knight
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
4/4
Pardic Wanderer

Pardic Wanderer {6}

Artifact Creature - Golem
Trample
"To the head of Archaeological Findings: The excavation schedule at dig site 93-beta must be revised. Part of the site has walked off."
—Tolarian field dispatch
5/5
  • Dominaria
Regress

Regress {2}{U}

Instant
Return target permanent to its owner's hand.
"Never look too deep, where the waters turn dark. What the sea has hidden there may not stay down forever."
—Jaby, Silundi Sea nomad
Dawning Purist

Dawning Purist {2}{W}

Creature - Human Cleric
Whenever this creature deals combat damage to a player, you may destroy target enchantment that player controls.
Morph {1}{W}
2/2
  • Onslaught