33353 cards found
Mana Matrix

Mana Matrix {6}

Artifact
Instant and enchantment spells you cast cost {2} less to cast.
Marble Priest

Marble Priest {5}

Artifact Creature - Cleric
All Walls able to block this creature do so.
Prevent all combat damage that would be dealt to this creature by Walls.
3/3
  • Legends
Marhault Elsdragon

Marhault Elsdragon {3}{R}{R}{G}

Legendary Creature - Elf Warrior
Rampage 1
Marhault follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart.
4/6
Master of the Hunt

Master of the Hunt {2}{G}{G}

Creature - Human
{2}{G}{G}: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt."
2/2
  • Legends
Mirror Universe

Mirror Universe {6}

Artifact
{T}, Sacrifice this artifact: Exchange life totals with target opponent. Activate only during your upkeep.
Moat

Moat {2}{W}{W}

Enchantment
Creatures without flying can't attack.
The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.
Mold Demon

Mold Demon {5}{B}{B}

Creature - Fungus Demon
When this creature enters, sacrifice it unless you sacrifice two Swamps.
6/6
  • Legends
Moss Monster

Moss Monster {3}{G}{G}

Creature - Elemental
After the battle, an eerie silence gripped the forest. The losers' remains were lightly dusted with green.
3/6
Mountain Stronghold

Mountain Stronghold

Land
Red legendary creatures you control have "bands with other legendary creatures."
  • Legends
Mountain Yeti

Mountain Yeti {2}{R}{R}

Creature - Yeti
Mountainwalk
Protection from white
The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings.
3/3
Nebuchadnezzar

Nebuchadnezzar {3}{U}{B}

Legendary Creature - Human Wizard
{X}, {T}: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.
3/3
Nether Void

Nether Void {3}{B}

World Enchantment
Whenever a player casts a spell, counter it unless that player pays {3}.
These days, some wizards are finding that they have a little too much spell left at the end of their mana.
Nicol Bolas

Nicol Bolas {2}{U}{U}{B}{B}{R}{R}

Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
ニコル・ボーラスは手下と犠牲者を区別しない。
7/7
North Star

North Star {4}

Artifact
{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost.
  • Legends
Nova Pentacle

Nova Pentacle {4}

Artifact
{3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
Osai Vultures

Osai Vultures {1}{W}

Creature - Bird
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature.
Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn.
1/1
Palladia-Mors

Palladia-Mors {2}{R}{R}{G}{G}{W}{W}

Legendary Creature - Elder Dragon
Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.
7/7
Part Water

Part Water {X}{X}{U}

Sorcery
X target creatures gain islandwalk until end of turn.
". . . and the waters were a wall unto them on their right hand, and on their left."
—Exodus, 14:22
  • Legends
Pavel Maliki

Pavel Maliki {4}{B}{R}

Legendary Creature - Human
{B}{R}: Pavel Maliki gets +1/+0 until end of turn.
We all know the legend: Pavel wanders the realms, helping those in greatest need. But is this a measure of his generosity, or of his obligation to atone?
5/3
Pendelhaven

Pendelhaven

Legendary Land
{T}: Add {G}.
{T}: Target 1/1 creature gets +1/+2 until end of turn.
The limbs of Pendelhaven extend as far as the meek roam, and reach as high as they strive.
Petra Sphinx

Petra Sphinx {2}{W}{W}{W}

Creature - Sphinx
{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening?
3/4
Pit Scorpion

Pit Scorpion {2}{B}

Creature - Scorpion
Whenever this creature deals damage to a player, that player gets a poison counter.
Sometimes the smallest nuisance can be the greatest pain.
1/1
Pixie Queen

Pixie Queen {2}{G}{G}

Creature - Faerie
Flying
{G}{G}{G}, {T}: Target creature gains flying until end of turn.
1/1
  • Legends
Planar Gate

Planar Gate {6}

Artifact
Creature spells you cast cost {2} less to cast.
Nireya reached through the Gate, sensing the energies trapped beyond.
Pradesh Gypsies

Pradesh Gypsies {2}{G}

Creature - Human Nomad
{1}{G}, {T}: Target creature gets -2/-0 until end of turn.
"A mysterious people indeed. Their origins are as secret as their traditions."
—Lord Magnus of Llanowar
1/1