6306 cards found
Wort, Boggart Auntie

Wort, Boggart Auntie {2}{B}{R}

Legendary Creature - Goblin Shaman
Fear
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Auntie always knows which berries to lick, which kithkin to trick, and what to do when either goes wrong.
3/3
  • Lorwyn
Wort, the Raidmother

Wort, the Raidmother {4}{R/G}{R/G}

Legendary Creature - Goblin Shaman
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire.
3/3
Wrench

Wrench {W}

Artifact - Clue Equipment
Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature."
{2}, Sacrifice Wrench: Draw a card.
Equip {2}
Wrenn and Realmbreaker

Wrenn and Realmbreaker {1}{G}{G}

Legendary Planeswalker - Wrenn
Lands you control have "{T}: Add one mana of any color."
[+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
[–2]: Mill three cards. You may put a permanent card from among the milled cards into your hand.
[–7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Loyalty:
4
  • March of the Machine Promos 217p 217s
  • March of the Machine 217 322
Wrenn and Seven

Wrenn and Seven {3}{G}{G}

Legendary Planeswalker - Wrenn
[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
[0]: Put any number of land cards from your hand onto the battlefield tapped.
[–3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
[–8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Loyalty:
5
Wrenn and Six

Wrenn and Six {R}{G}

Legendary Planeswalker - Wrenn
[+1]: Return up to one target land card from your graveyard to your hand.
[–1]: Wrenn and Six deals 1 damage to any target.
[–7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace."
Loyalty:
3
Wrexial, the Risen Deep

Wrexial, the Risen Deep {3}{U}{U}{B}

Legendary Creature - Kraken
Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
5/8
Wulfgar of Icewind Dale

Wulfgar of Icewind Dale {3}{R}{G}

Legendary Creature - Human Barbarian
Melee
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/4
Wurm's Tooth

Wurm's Tooth {2}

Artifact
Whenever a player casts a green spell, you may gain 1 life.
Jevna Nor lugged it around, bragging of his triumph over the wurm. Luckily, the tavern regulars didn't notice it was only a baby tooth.
Wurmcoil Engine

Wurmcoil Engine {6}

Artifact Creature - Phyrexian Wurm
Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
6/6
Wurmcoil Larva

Wurmcoil Larva {3}{B}{B}

Artifact Creature - Phyrexian Wurm
Deathtouch, lifelink
When Wurmcoil Larva dies, create a 1/2 black Phyrexian Wurm artifact creature token with deathtouch and a 2/1 black Phyrexian Wurm artifact creature token with lifelink.
Even a scrap of Phyrexian machinery can be lethal.
3/3
  • Modern Horizons 3
Wydwen, the Biting Gale

Wydwen, the Biting Gale {2}{U}{B}

Legendary Creature - Faerie Wizard
Flash
Flying
{U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.
In a world of bright, cloudless skies, she is the dark storm on the horizon.
3/3
Wyleth, Soul of Steel

Wyleth, Soul of Steel {1}{R}{W}

Legendary Creature - Human Warrior
Trample
Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it.
"Two things a warrior needs: a strong sword and a strong will."
2/2
  • Commander Legends
Wylie Duke, Atiin Hero

Wylie Duke, Atiin Hero {1}{G}{W}

Legendary Creature - Human Ranger
Vigilance
Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card.
"I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That's where I come in."
4/2
  • Outlaws of Thunder Junction Promos 239p 239s
  • Outlaws of Thunder Junction 239 367
Wyll of the Blade Pact

Wyll of the Blade Pact {3}{R}{R}{R}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. If you do, untap Wyll of the Blade Pact. After this main phase, there is an additional combat phase followed by an additional main phase.
5/5
Related cards: Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Celestial Pact

Wyll of the Celestial Pact {3}{R}{R}{W}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Elder Pact

Wyll of the Elder Pact {3}{U}{R}{R}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target instant or sorcery card from your graveyard to your hand.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Fey Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Fey Pact

Wyll of the Fey Pact {3}{R}{R}{G}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. If you do, Wyll of the Fey Pact perpetually gets +3/+3 and gains trample.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fiend Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll of the Fiend Pact

Wyll of the Fiend Pact {3}{B}{R}{R}

Legendary Creature - Human Warlock
When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life.
5/5
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll, Pact-Bound Duelist
  • Alchemy Horizons: Baldur's Gate
Wyll, Blade of Frontiers

Wyll, Blade of Frontiers {1}{R}

Legendary Creature - Human Warlock
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.
Choose a Background
1/1
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 208 405 512
Wyll, Pact-Bound Duelist

Wyll, Pact-Bound Duelist {3}{R}{R}

Legendary Creature - Human Warlock
Specialize {2}
When Wyll, Pact-Bound Duelist enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn.
4/4
Related cards: Wyll of the Blade Pact Wyll of the Celestial Pact Wyll of the Elder Pact Wyll of the Fey Pact Wyll of the Fiend Pact
  • Alchemy Horizons: Baldur's Gate
X

X {U}{B}

Legendary Creature - Human Spy
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
{U}{B}, {T}: Put X into target opponent's hand.
{3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
2/2
Related card: Marwyn's Kindred
Xanathar, Guild Kingpin

Xanathar, Guild Kingpin {4}{U}{B}

Legendary Creature - Beholder
At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.
5/6
Xantcha, Sleeper Agent

Xantcha, Sleeper Agent {1}{B}{R}

Legendary Creature - Phyrexian Minion
Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
{3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
5/5
Xanthic Statue

Xanthic Statue {8}

Artifact
{5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
"Until you have lived as a statue, do not talk to me of pigeons."
—Karn, silver golem
  • Weatherlight