30981 cards found
Deadly Plot

Deadly Plot {3}{B}

Instant
Choose one —
• Destroy target creature or planeswalker.
• Return target Zombie creature card from your graveyard to the battlefield tapped.
"Open grave available, only one previous tenant."
—Sign on cemetery gate
Deadly Poison Sampler

Deadly Poison Sampler

Artifact - Contraption
Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
  • Unstable
Deadly Recluse

Deadly Recluse {1}{G}

Creature - Spider
Reach
Deathtouch
Even dragons fear its silken strands.
1/2
Deadly Riposte

Deadly Riposte {1}{W}

Instant
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
"Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable."
—Horance, Urzan general
Deadly Rollick

Deadly Rollick {3}{B}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
"I normally charge for my merc services, but I just can't say no to someone who controls their commander."
Deadly Tempest

Deadly Tempest {4}{B}{B}

Sorcery
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
When the winds blow out of the abyss, death is the only harvest.
Deadly Visit

Deadly Visit {3}{B}{B}

Sorcery
Destroy target creature.
Surveil 2.
  • Guilds of Ravnica
Deadly Wanderings

Deadly Wanderings {3}{B}{B}

Enchantment
As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
"Seclusion is only an option for the strong."
—Sorin Markov
  • Dragons of Tarkir
Deadpool, Trading Card

Deadpool, Trading Card {2}{B}{R}

Legendary Creature - Mutant Mercenary Hero
As Deadpool enters, you may exchange his text box and another creature's.
At the beginning of your upkeep, you lose 3 life.
{3}, Sacrifice this creature: Each other player draws a card.
"Draw me like one of your French cards."
5/3
  • Secret Lair Drop
Deadshot

Deadshot {3}{R}

Sorcery
Tap target creature. It deals damage equal to its power to another target creature.
"Carrion! Keep your distance. My blade will come to you!"
—Crovax
Deadshot Minotaur

Deadshot Minotaur {3}{R}{G}

Creature - Minotaur
When this creature enters, it deals 3 damage to target creature with flying.
Cycling {R/G}
"May the earth rise up to meet you."
3/4
  • Alara Reborn
Deadwood Treefolk

Deadwood Treefolk {5}{G}

Creature - Treefolk
Vanishing 3
When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
3/6
Deafening Clarion

Deafening Clarion {1}{R}{W}

Sorcery
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
"Commander, what's the signal to attack?"
"You'll know."
  • Guilds of Ravnica Promos 165p 165s
  • Guilds of Ravnica
Deafening Silence

Deafening Silence {W}

Enchantment
Each player can't cast more than one noncreature spell each turn.
"They have forsaken their vows. The edict of the Circle demands their voices be silenced."
—Syr Tasdale, knight of Ardenvale
Deal Broker

Deal Broker {3}

Artifact Creature - Construct
Draft this card face up.
Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.
{T}: Draw a card, then discard a card.
2/3
  • Conspiracy
Deal Damage

Deal Damage {2}{R}{R}

Instant
Deal Damage deals 4 damage to any target.
Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha!" When you do, return Deal Damage from your graveyard to your hand.
Until he got singed . . .
  • Unhinged
Deal Gone Bad

Deal Gone Bad {3}{B}

Instant
Target creature gets -3/-3 until end of turn. Target player mills three cards.
"Feed the rumor mills with delicious treachery. Bad blood between those two is a good deal for us."
—Kamiz, Obscura Oculus
Related card: Deal Gone Bad (Alchemy)
Deal Gone Bad (Alchemy)

Deal Gone Bad (Alchemy) {3}{B}

Instant
Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
Related card: Deal Gone Bad
  • Streets of New Capenna
Dearly Departed

Dearly Departed {4}{W}{W}

Creature - Spirit
Flying
As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
"Never forget our ancestors. They have not forgotten us."
—Mikaeus, the Lunarch
5/5
Death Baron

Death Baron {1}{B}{B}

Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
For the necromancer barons, killing and recruitment are one and the same.
2/2
Death Begets Life

Death Begets Life {5}{B}{G}{U}

Sorcery
Destroy all creatures and enchantments. Draw a card for each permanent destroyed this way.
"You need not mourn. Their life essence has returned to the earth, where it will eventually bloom into a new form."
—Kotis, the Fangkeeper
Death Bomb

Death Bomb {3}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.
There's no higher honor in Phyrexia than dying for Yawgmoth's glorious vision.
  • Planeshift
Death Charmer

Death Charmer {2}{B}

Creature - Worm Mercenary
Whenever this creature deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}.
It vents the chill of the grave.
2/2
  • Prophecy
Death Cloud

Death Cloud {X}{B}{B}{B}

Sorcery
Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
The swarm's million wings stir the foulest of breezes.
Death Cultist

Death Cultist {B}

Creature - Human Wizard
Sacrifice this creature: Target player loses 1 life and you gain 1 life.
Death inevitably seduces all who study it.
1/1
  • Rise of the Eldrazi