32841 cards found
Custodi Peacekeeper

Custodi Peacekeeper {2}{W}

Creature - Human Cleric
Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card.
{W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.
2/3
  • Conspiracy: Take the Crown
Custodi Soulbinders

Custodi Soulbinders {3}{W}

Creature - Human Cleric
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
{2}{W}, Remove a +1/+1 counter from this creature: Create a 1/1 white Spirit creature token with flying.
0/0
Custodi Soulcaller

Custodi Soulcaller {1}{W}{W}

Creature - Human Cleric
Melee
Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.
1/2
  • Conspiracy: Take the Crown
Custodi Squire

Custodi Squire {4}{W}

Creature - Spirit Cleric
Flying
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
3/3
Custodian of the Trove

Custodian of the Trove {3}

Artifact Creature - Golem
Defender
This creature enters tapped.
Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed.
2/5
  • Dragons of Tarkir
Custody Battle

Custody Battle {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Goblins resolve disputes by splitting everything straight down the middle.
  • Onslaught
Customs Depot

Customs Depot {1}{U}

Enchantment
Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
A bribe is always faster than filling out paperwork.
  • Mercadian Masques
Cut

Cut {1}{R}

Sorcery
Cut deals 4 damage to target creature.
Card has other part: Ribbons
Cut Down

Cut Down {B}

Instant
Destroy target creature with total power and toughness 5 or less.
"There can be no mercy, no half measures. When facing Phyrexians, it's kill swiftly or die."
—Jodah
Cut In

Cut In {3}{R}

Sorcery
Cut In deals 4 damage to target creature.
Create a Young Hero Role token attached to up to one target creature you control.
  • Wilds of Eldraine
Cut Propulsion

Cut Propulsion {2}{R}

Instant
Target creature deals damage to itself equal to its power. If that creature has flying, it deals twice that much damage to itself instead.
When fighting Kav, always expect each action to have an unequal and opposite overreaction.
  • Edge of Eternities
Cut Short

Cut Short {2}{W}

Instant
Convoke
Destroy target planeswalker that was activated this turn or tapped creature.
With one swift, merciful stroke, Tamiyo's story came to an end.
  • March of the Machine
Cut Your Losses

Cut Your Losses {4}{U}{U}

Sorcery
Casualty 2
Target player mills half their library, rounded down.
Cut a Deal

Cut a Deal {2}{W}

Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
"A strong Eorzea will ever have need of
a strong Ul'dah."
—Nanamo Ul Namo
Cut of the Profits

Cut of the Profits {X}{B}{B}

Sorcery
Casualty 3
You draw X cards and you lose X life.
Everybody is worth their weight in gold.
Cut the Earthly Bond

Cut the Earthly Bond {U}

Instant - Arcane
Return target enchanted permanent to its owner's hand.
"The more kami that passed through the veil that separated them from our world, the weaker that veil became, threatening to tear into tatters at the slightest pressure."
—The History of Kamigawa
  • Saviors of Kamigawa
Cut the Tethers

Cut the Tethers {2}{U}{U}

Sorcery
For each Spirit, return it to its owner's hand unless that player pays {3}.
"You cannot bar the path of gods. You can only divert their journey for a while."
—Sensei Hisoka
  • Champions of Kamigawa
Cutthroat Centurion

Cutthroat Centurion {2}{B}

Artifact Creature - Phyrexian Warrior
Sacrifice another artifact or creature: This creature gets +2/+2 until end of turn. Activate only once each turn.
"We both serve the Demon Thane. Your parts would better serve with me."
2/2
  • Phyrexia: All Will Be One
Cutthroat Contender

Cutthroat Contender {B}

Creature - Vampire Warrior
Pay 1 life: This creature gets +1/+0 until end of turn. Activate only once each turn.
The fights may sometimes be rigged, but the front-row spectators know the wounds are real.
1/1
  • Streets of New Capenna
Cutthroat Maneuver

Cutthroat Maneuver {3}{B}

Instant
Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
"Our ambition drives us forward. Together we will claim what is ours, no matter who holds it."
  • Theros
Cutthroat Negotiator

Cutthroat Negotiator {2}{U}{R}

Creature - Orc Pirate
Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.
"Either you two figure out how to share, or I'm going to share these swords with the insides of your skulls."
4/3
  • March of the Machine Commander 40 127
Cutthroat il-Dal

Cutthroat il-Dal {3}{B}

Creature - Human Rogue
Hellbent — This creature has shadow as long as you have no cards in hand.
Her blades slashed across the noble's shadow. He scoffed, then fell over dead.
4/1
Cyan, Vengeful Samurai

Cyan, Vengeful Samurai {6}{W}

Legendary Creature - Human Samurai
This spell costs {1} less to cast for each creature card in your graveyard.
Double strike
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
"There will be no mercy for thee!"
3/3
  • Final Fantasy Commander 16 132
Cyber Conversion

Cyber Conversion {U}{U}

Instant
Turn target creature face down. It's a 2/2 Cyberman artifact creature.
"Do not fear. We will take your fear from you. You will be like us."
Cyberdrive Awakener

Cyberdrive Awakener {5}{U}

Artifact Creature - Construct
Flying
Other artifact creatures you control have flying.
When this creature enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.
4/4