27896 cards found
Dire Flail
Dire Blunderbuss

Dire Flail {R}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Craft with artifact {3}{R}{R}
Card has other part: Dire Blunderbuss
  • The Lost Caverns of Ixalan 145a 374a
Dire Fleet Captain

Dire Fleet Captain {B}{R}

Creature - Orc Pirate
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Orcs are happiest under captains who steer toward battle. Orcs of the Dire Fleet are downright jovial.
2/2
  • Ixalan
Dire Fleet Daredevil

Dire Fleet Daredevil {1}{R}

Creature - Human Pirate
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
2/1
Dire Fleet Hoarder

Dire Fleet Hoarder {1}{B}

Creature - Human Pirate
When this creature dies, create a Treasure token.
Among the pirates of the Brazen Coalition, the only thing more dangerous than failure is success.
2/1
Dire Fleet Interloper

Dire Fleet Interloper {3}{B}

Creature - Human Pirate
Menace
When this creature enters, it explores.
2/2
  • Ixalan
Dire Fleet Neckbreaker

Dire Fleet Neckbreaker {2}{B}{R}

Creature - Orc Pirate
Attacking Pirates you control get +2/+0.
The buccaneers scaled the sides of buildings as easily as they boarded enemy ships.
3/2
  • Rivals of Ixalan
Dire Fleet Poisoner

Dire Fleet Poisoner {1}{B}

Creature - Human Pirate
Flash
Deathtouch
When this creature enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
2/2
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 68p 68s
Dire Fleet Ravager

Dire Fleet Ravager {3}{B}{B}

Creature - Orc Pirate Wizard
Menace, deathtouch
When this creature enters, each player loses a third of their life, rounded up.
His fists fume with the decay of death, each strike a plague on the hearts of his enemies.
4/4
Dire Fleet Warmonger

Dire Fleet Warmonger {1}{B}{R}

Creature - Orc Pirate
At the beginning of combat on your turn, you may sacrifice another creature. If you do, this creature gets +2/+2 and gains trample until end of turn.
3/3
  • Core Set 2021
Dire Mimic

Dire Mimic {2}

Artifact - Treasure
Flash
{T}, Sacrifice this artifact: Add one mana of any color.
{3}: This artifact becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
Sometimes the closet is the monster.
  • Commander Legends: Battle for Baldur's Gate
Dire Tactics

Dire Tactics {W}{B}

Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
"I will preserve human life at all costs. I will stand alone against behemoths before I let them touch my city. I will hold the wall."
—Oath of the Coppercoats
  • Ikoria: Lair of Behemoths
Dire Undercurrents

Dire Undercurrents {3}{U/B}{U/B}

Enchantment
Whenever a blue creature you control enters, you may have target player draw a card.
Whenever a black creature you control enters, you may have target player discard a card.
Dire Wolf Prowler

Dire Wolf Prowler {2}{G}

Creature - Wolf
{1}{G}: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Large as horses, dire wolves must hunt often to satisfy thier ravenous hunger. A mere human does little more than blunt their appetite.
2/2
Related card: Garruk, Wrath of the Wilds
Dire-Strain Anarchist
Volatile Arsonist

Dire-Strain Anarchist

Creature - Werewolf
(Color indicator: Dire-Strain Anarchist is red)
Menace, haste
Whenever this creature attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound
5/5
Card has other part: Volatile Arsonist
Dire-Strain Brawler
Tireless Hauler

Dire-Strain Brawler

Creature - Werewolf
(Color indicator: Dire-Strain Brawler is green)
Vigilance
Nightbound
A few townsfolk had their suspicions, but none dared accuse him openly.
6/6
Card has other part: Tireless Hauler
Dire-Strain Demolisher
Burly Breaker

Dire-Strain Demolisher

Creature - Werewolf
(Color indicator: Dire-Strain Demolisher is green)
Ward {3}
Nightbound
8/7
Card has other part: Burly Breaker
Dire-Strain Rampage

Dire-Strain Rampage {1}{R}{G}

Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G}
Direct Current

Direct Current {1}{R}{R}

Sorcery
Direct Current deals 2 damage to any target.
Jump-start
Diregraf Captain

Diregraf Captain {1}{U}{B}

Creature - Zombie Soldier
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.
2/2
Diregraf Colossus

Diregraf Colossus {2}{B}

Creature - Zombie Giant
This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2/2
Diregraf Escort

Diregraf Escort {G}

Creature - Human Cleric
Soulbond
As long as this creature is paired with another creature, both creatures have protection from Zombies.
1/1
  • Avacyn Restored
Diregraf Ghoul

Diregraf Ghoul {B}

Creature - Zombie
This creature enters tapped.
"At least this one still has arms and legs. Well, most of its legs."
—Enslow, ghoulcaller of Nephalia
2/2
Diregraf Horde

Diregraf Horde {4}{B}

Creature - Zombie
When this creature enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards.
3/4
Diregraf Rebirth

Diregraf Rebirth {3}{B}{G}

Sorcery
This spell costs {1} less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback {5}{B}{G}
Diregraf Scavenger

Diregraf Scavenger {3}{B}

Creature - Zombie Bear
Deathtouch
When this creature enters, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
It can barely feel the sword anymore.
2/3