Haste Delirium — When this creature enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}
Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
"But a man you trust with anything . . . can take everything."
When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
"I think we all know who really deserves to be locked up in here..."
Converge — This enchantment enters with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from this enchantment: Tap target creature. {W}{U}{B}{R}{G}: Scry 3.
{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
"The protection offered comes at a price. How numerous are your kin?" —Purraj of Urborg
{T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
{3}, {T}: This artifact deals 1 damage to any target. When this artifact is put into a graveyard from the battlefield, it deals 5 damage to any target.
"The last blast is the biggest." —Sargis Haz, artificer
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
{1}, Sacrifice this artifact: Draw a card. {1}{R}, Sacrifice this artifact: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.