32883 cards found
Combat Professor

Combat Professor {3}{W}

Creature - Bird Cleric
Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
"Before Yovus was cut down at Pranticle Peak, she performed which maneuver? Anyone? From the reading?"
2/3
Combat Research

Combat Research {U}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}.
  • Dominaria United
Combat Thresher

Combat Thresher {7}

Artifact Creature - Construct
Prototype {2}{W} — 1/1
Double strike
When this creature enters, draw a card.
3/3
  • The Brothers' War
Combat Tutorial

Combat Tutorial {2}{U}

Sorcery
Target player draws two cards. Put a +1/+1 counter on up to one target creature you control.
"Clueless, aren't you? Good thing I'm here."
—Lulu
  • Final Fantasy
Combine Chrysalis

Combine Chrysalis {G}{U}

Artifact
Creature tokens you control have flying.
{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
"What do you want to be, now that you're grown up?"
—Yolov, Simic bioengineer
Combine Guildmage

Combine Guildmage {G}{U}

Creature - Merfolk Wizard
{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it.
{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
2/2
  • Ravnica Allegiance
Combo Attack

Combo Attack {2}{G}

Sorcery
Two target creatures your team controls each deal damage equal to their power to target creature.
Success at Valor's Reach requires not only individual skill but also the ability to merge that skill with a partner's.
Combust

Combust {1}{R}

Instant
This spell can't be countered.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Combustible Gearhulk

Combustible Gearhulk {4}{R}{R}

Artifact Creature - Construct
First strike
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
6/6
Come Back Wrong

Come Back Wrong {2}{B}

Sorcery
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
"See?! That's why you always burn the bodies."
—Rip, spawn hunter
  • Duskmourn: House of Horror Promos 86p 86s
  • Duskmourn: House of Horror 86 292 309
Comet Crawler

Comet Crawler {2}{B}

Creature - Insect Horror
Lifelink
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+0 until end of turn.
"Found the stranded crew in an icy labyrinth. Well, what's left of them."
—Decrypted log 2.23
2/3
  • Edge of Eternities
Comet Storm

Comet Storm {X}{R}{R}

Instant
Multikicker {1}
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Comet, Stellar Pup

Comet, Stellar Pup {2}{R}{W}

Legendary Planeswalker - Comet
[0]: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [–1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [–2].
6 — [+1], and you may activate Comet's loyalty ability two more times this turn.
Loyalty:
5
Comeuppance

Comeuppance {3}{W}

Instant
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Coming Attraction

Coming Attraction {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction.
The Astrotorium adds new attractions almost as fast as Captain Nebula can crash them into asteroids.
  • Unfinity 135 421
Coming In Hot

Coming In Hot {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
"I have a reckless idea," Koth offered. Chandra grinned and cracked her knuckles.
  • March of the Machine
Command Beacon

Command Beacon
(Balamb Garden)

Land
{T}: Add {C}.
{T}, Sacrifice this land: Put your commander into your hand from the command zone.
Command Bridge

Command Bridge

Land
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
{T}: Add one mana of any color.
  • Edge of Eternities
Command From the Shadows

Command From the Shadows

Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Players play with each of their commanders face down and secret until they cast them for the first time. (Be sure to tell your opponent you're using this right at the beginning of the game, so they don't reveal their commanders to you yet!)
  • Unknown Event
Command Mine

Command Mine

Land
{T}: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Power Plant, add two mana of any color in your commander's color identity instead.
  • Unknown Event
Command Performance

Command Performance {1}{U}

Sorcery
Choose two —
• Open an Attraction.
• Roll to visit your Attractions.
• You get {TK}{TK}.
• You may put a sticker on a nonland permanent you own.
  • Unfinity 42 328
Command Power Plant

Command Power Plant

Land
{T}: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Mine, add two mana of any color in your commander's color identity instead.
Command Towers you control have, "{T}: If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."
  • Unknown Event
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"Approach my tower on bended knee or depart from it as ash upon the wind."
—Gadwick, the Wizened
Related card: Tower Winder
Command of Unsummoning

Command of Unsummoning {2}{U}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.
Command the Chaff

Command the Chaff {4}{U}{U}

Instant
Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.
Exile Command the Chaff.