33454 cards found
Last One Standing

Last One Standing {1}{B}{R}

Sorcery
Choose a creature at random, then destroy the rest.
Some train all their lives for a shot at the title. Some just get really, really lucky.
  • Battlebond
Pulse of the Fields

Pulse of the Fields {1}{W}{W}

Instant
You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
Before religion or civilization, there was order.
  • Darksteel
Sea Snidd

Sea Snidd {4}{U}

Creature - Beast
{T}: Target land becomes the basic land type of your choice until end of turn.
It always has the home-turf advantage.
3/3
  • Planeshift
Burnt Offering

Burnt Offering {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.
"My foes serve me twice: in dying, and in death."
—Lim-Dûl, the Necromancer
Spider-Punk

Spider-Punk {1}{R}

Legendary Creature - Spider Human Hero
Riot
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
"Disrespect authority. Smash the system."
2/1
Siegecraft

Siegecraft {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+4.
"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
—Golran, dragonscale captain
Spiteful Bully

Spiteful Bully {1}{B}

Creature - Phyrexian Zombie Mercenary
At the beginning of your upkeep, this creature deals 3 damage to target creature you control.
Like most creatures bent on total destruction, they rarely bother to double-check their targets.
3/3
  • Nemesis
Audacious Swap

Audacious Swap {3}{R}

Instant
Casualty 2
The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost.
Reclaim

Reclaim {G}

Instant
Put target card from your graveyard on top of your library.
The wise pay as much attention to what they throw away as to what they keep.
Feral Deceiver

Feral Deceiver {3}{G}

Creature - Spirit
{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, this creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
3/2
  • Champions of Kamigawa
Radiant Lotus

Radiant Lotus {6}

Artifact
{T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.
After devastation, hope bloomed.
Seraph of the Masses

Seraph of the Masses {5}{W}{W}

Creature - Angel
Convoke
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
*/*
Coercive Portal

Coercive Portal {4}

Artifact
Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice this artifact and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Eternal Warrior

Eternal Warrior {R}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort.
Rakdos Guildmage

Rakdos Guildmage {B/R}{B/R}

Creature - Zombie Shaman
{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.
{3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
2/2
Boon of Safety

Boon of Safety {W}

Instant
Put a shield counter on target creature.
Scry 1.
"Saving a stranger's life is an excellent recruitment method. Luckily, peril is so easy to come by."
—Falco Spara
Related card: Recruit Instructor
  • Streets of New Capenna
Ascending Aven

Ascending Aven {2}{U}{U}

Creature - Bird Soldier
Flying
This creature can block only creatures with flying.
Morph {2}{U}
3/2
  • Onslaught
Ogre Resister

Ogre Resister {2}{R}{R}

Creature - Ogre
He didn't have a word for "home," but he knew it was something to be defended.
4/3
  • Mirrodin Besieged
Freyalise, Skyshroud Partisan

Freyalise, Skyshroud Partisan {1}{G}{G}

Legendary Planeswalker - Freyalise
[+1]: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1.
[–1]: Seek an Elf card.
[–6]: Conjure a card named Regal Force onto the battlefield.
Loyalty:
4
Related card: Regal Force
  • Jumpstart: Historic Horizons
Outlaw Medic

Outlaw Medic {1}{W}

Creature - Human Rogue
Lifelink
When this creature dies, draw a card.
"What are you gonna do, walk a hundred miles for a second opinion?"
1/3
  • Outlaws of Thunder Junction
Skullmead Cauldron

Skullmead Cauldron {4}

Artifact
{T}: You gain 1 life.
{T}, Discard a card: You gain 3 life.
Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures.
  • Dissension
Bearer of the Heavens

Bearer of the Heavens {7}{R}

Creature - Giant
When this creature dies, destroy all permanents at the beginning of the next end step.
To hold the heavens from the earth is no curse, but a titanic responsibility.
10/10
  • Journey into Nyx
Iizuka the Ruthless

Iizuka the Ruthless {3}{R}{R}

Legendary Creature - Human Samurai
Bushido 2
{2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.
3/3
  • Saviors of Kamigawa
Circle of Protection: Green

Circle of Protection: Green {1}{W}

Enchantment
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Carbonize

Carbonize {2}{R}

Instant
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
"There's no coming back from that."
—Jaya Ballard