25830 cards found
Crystal Chimes

Crystal Chimes {3}

Artifact
{3}, {T}, Sacrifice this artifact: Return all enchantment cards from your graveyard to your hand.
As Serra was to learn, the peace and sanctity of her realm were as fragile as glass.
Crystal Dragon

Crystal Dragon {4}{W}{W}

Creature - Dragon
Flying, vigilance
"Wait, it was just guarding a bunch of eggs! Where is the treasure?"
—Xalcorin the bard
4/4
Card has other part: Rob the Hoard
  • Commander Legends: Battle for Baldur's Gate
Crystal Fragments
Summon: Alexander

Crystal Fragments {W}

Artifact - Equipment
Equipped creature gets +1/+1.
{5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Equip {1}
Card has other part: Summon: Alexander
  • Final Fantasy 13a 357a
Crystal Grotto

Crystal Grotto

Land
When this land enters, scry 1.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
What little light filters down through frost and fathoms is refracted into a million rainbow shards.
Crystal Quarry

Crystal Quarry

Land
{T}: Add {C}.
{5}, {T}: Add {W}{U}{B}{R}{G}.
Crystal Rod

Crystal Rod {1}

Artifact
Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.
Crystal Skull, Isu Spyglass

Crystal Skull, Isu Spyglass {2}{U}{U}

Legendary Artifact
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library.
{T}: Add {U}.
The device can spy on anyone with just a drop of their blood.
Crystal Slipper

Crystal Slipper {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste.
Equip {1}
"After the death of her mother, Cassia found that things that appear fragile can be very strong indeed."
—Beyond the Great Henge
  • Throne of Eldraine
Crystal Vein

Crystal Vein

Land
{T}: Add {C}.
{T}, Sacrifice this land: Add {C}{C}.
Crystalline Armor

Crystalline Armor {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each land you control and has trample.
The Crystal Catacombs offered Aang sharp and enduring armor, making him a fair match against an opponent as sharp and enduring as Azula.
  • Avatar: The Last Airbender Eternal 137 204
Crystalline Crawler

Crystalline Crawler {4}

Artifact Creature - Construct
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from this creature: Add one mana of any color.
{T}: Put a +1/+1 counter on this creature.
1/1
Crystalline Giant

Crystalline Giant {3}

Artifact Creature - Giant
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
3/3
Crystalline Resonance

Crystalline Resonance {2}{U}

Enchantment
Whenever you cycle a card, you may have this enchantment become a copy of another target permanent until your next turn, except it has this ability.
"As a boulder diverts a stream, the crystals bend life around them."
—Rielle, the Everwise
  • Commander 2020
Crystalline Sliver

Crystalline Sliver {W}{U}

Creature - Sliver
All Slivers have shroud.
Bred as living shields, these slivers have proven unruly—they know they cannot be caught.
2/2
Crystallized Serah
Serah Farron

Crystallized Serah

Legendary Artifact
(Color indicator: Crystallized Serah is white and green)
The first legendary creature spell you cast each turn costs {2} less to cast.
Legendary creatures you control get +2/+2.
L'Cie who fulfill their Focus for their fal'Cie master are transformed into crystal and granted life eternal.
Card has other part: Serah Farron
Cuboid Colony

Cuboid Colony {G}{U}

Creature - Insect
Flash
Flying, trample
Increment
It's chaotic in the midst of the swarm—only when you step back does the pattern emerge.
1/1
  • Secrets of Strixhaven
Cubwarden

Cubwarden {3}{W}

Creature - Cat
Mutate {2}{W}{W}
Lifelink
Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.
3/5
Culling Dais

Culling Dais {2}

Artifact
{T}, Sacrifice a creature: Put a charge counter on this artifact.
{1}, Sacrifice this artifact: Draw a card for each charge counter on this artifact.
"Forswear the flesh and you will truly see."
—Jin-Gitaxias, Core Augur
Culling Drone

Culling Drone {1}{B}

Creature - Eldrazi Drone
Devoid
Ingest
Silence rules Bala Ged, broken only by the skittering of Eldrazi.
2/2
  • Battle for Zendikar
Culling Ritual

Culling Ritual {2}{B}{G}

Sorcery
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
"Your own frailty is your undoing. I am merely the one to expose it."
Culling the Weak

Culling the Weak {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Add {B}{B}{B}{B}.
"Great power awaits those who can stomach its cost."
—The Season of Loss, chapter one
Culmination of Studies

Culmination of Studies {X}{U}{R}

Sorcery
Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
Will's quick thinking meshed with Rowan's raw power to bring down the Blood Avatar.
Cult Conscript

Cult Conscript {B}

Creature - Skeleton Warrior
This creature enters tapped.
{1}{B}: Return this card from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
His eternal rest turned out to be more of a quick nap.
2/1
  • Dominaria United
Cult Guildmage

Cult Guildmage {B}{R}

Creature - Human Shaman
{3}{B}, {T}: Target player discards a card. Activate only as a sorcery.
{R}, {T}: This creature deals 1 damage to target opponent or planeswalker.
2/2
  • Ravnica Allegiance
Cult Healer

Cult Healer {2}{W}

Creature - Human Doctor
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gains lifelink until end of turn.
"Oh, we don't need to operate. I've just always wanted to try it."
3/3
  • Duskmourn: House of Horror