33504 cards found
Karn, Legacy Reforged

Karn, Legacy Reforged {5}

Legendary Artifact Creature - Golem
Karn's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
*/*
Kiora, Sovereign of the Deep

Kiora, Sovereign of the Deep {3}{G}{U}

Legendary Creature - Merfolk Noble
Vigilance, ward {3}
Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
4/5
Kolaghan Warmonger

Kolaghan Warmonger {2}{R}

Creature - Ogre Warrior
Haste
Whenever this creature attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Conflict is a constant. Only the enemies change.
3/2
Leyline Immersion

Leyline Immersion {3}{G}

Enchantment - Aura
Enchant legendary creature
Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells."
When Nissa tapped into Zhalfir's leylines, she was shocked to feel not a piece of Dominaria, but a plane all its own.
  • March of the Machine: The Aftermath 21 71 121 161
Markov Baron

Markov Baron {2}{B}

Creature - Vampire Noble
Convoke
Lifelink
Other Vampires you control get +1/+1.
Madness {2}{B}
2/2
Metropolis Reformer

Metropolis Reformer {2}{W}

Creature - Angel Cleric
Flying, vigilance
You have hexproof.
Whenever this creature is dealt damage, you gain that much life.
With their ancient enemy vanquished, the angels of New Capenna turned their eyes to their former captors: demons.
2/3
Nahiri's Resolve

Nahiri's Resolve {3}{R}{W}

Enchantment
Creatures you control get +1/+0 and have haste.
At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
"Zendikar is my home!"
Nahiri, Forged in Fury

Nahiri, Forged in Fury {4}{R}{W}

Legendary Creature - Kor Artificer
Affinity for Equipment
Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
5/4
Narset, Enlightened Exile

Narset, Enlightened Exile {1}{U}{R}{W}

Legendary Creature - Human Monk
Creatures you control have prowess.
Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
They called her unique insight a "gift." Then she saw the truth, and suddenly it was a "threat."
3/4
Nashi, Moon's Legacy

Nashi, Moon's Legacy {B}{G}{U}

Legendary Creature - Rat Shaman
Menace, ward {1}
Whenever Nashi attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy.
The story circle continues.
3/4
Nissa, Resurgent Animist

Nissa, Resurgent Animist {2}{G}

Legendary Creature - Elf Scout
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
3/3
Niv-Mizzet, Supreme

Niv-Mizzet, Supreme {W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Flying, hexproof from monocolored
Each instant and sorcery card in your graveyard that's exactly two colors has jump-start.
5/5
Ob Nixilis, Captive Kingpin

Ob Nixilis, Captive Kingpin {2}{B}{R}

Legendary Creature - Demon
Flying, trample
Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis. Exile the top card of your library. Until your next end step, you may play that card.
Stranded on New Capenna without a spark, he faced five families out for blood.
4/3
Open the Way

Open the Way {X}{G}{G}

Sorcery
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Pia Nalaar, Consul of Revival

Pia Nalaar, Consul of Revival {R}{W}

Legendary Creature - Human Artificer
Thopters you control have haste.
Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.
Renegade turned revolutionary turned rebuilder.
2/3
Plargg and Nassari

Plargg and Nassari {3}{R}{R}

Legendary Creature - Orc Efreet
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
5/4
Rebuild the City

Rebuild the City {3}{B}{R}{G}

Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace.
The Phyrexian design had to go, but the materials could be put to good use.
Reckless Handling

Reckless Handling {1}{R}

Sorcery
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
The relic shattered, and something in Nahiri broke as well.
  • March of the Machine: The Aftermath 19 69 119 203
Rocco, Street Chef

Rocco, Street Chef {R}{G}{W}

Legendary Creature - Elf Druid
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.
Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token.
2/4
Samut, Vizier of Naktamun

Samut, Vizier of Naktamun {1}{R}{G}

Legendary Creature - Human Warrior Cleric
First strike, vigilance, haste
Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.
"Try to keep up, Djeru. We have lots of work to do."
2/3
Sarkhan, Soul Aflame

Sarkhan, Soul Aflame {1}{U}{R}

Legendary Creature - Human Shaman
Dragon spells you cast cost {1} less to cast.
Whenever a Dragon you control enters, you may have Sarkhan become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.
2/4
Sigarda, Font of Blessings

Sigarda, Font of Blessings {2}{G}{W}

Legendary Creature - Angel
Flying
Other permanents you control have hexproof.
You may look at the top card of your library any time.
You may cast Angel spells and Human spells from the top of your library.
4/4
Spark Rupture

Spark Rupture {2}{W}

Enchantment
When this enchantment enters, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Phyrexia was defeated, but the repercussions of the invasion rippled through the Blind Eternities.
Tazri, Stalwart Survivor

Tazri, Stalwart Survivor {2}{W}

Legendary Creature - Human Warrior
Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
{W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
3/3
The Kenriths' Royal Funeral

The Kenriths' Royal Funeral {2}{W}{B}

Legendary Enchantment
When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.
Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral.