30299 cards found
Clear the Stage

Clear the Stage {4}{B}

Instant
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
"Make way! It's time for the final act!"
  • Ravnica Allegiance
Clearwater Goblet

Clearwater Goblet {5}

Artifact
Sunburst
At the beginning of your upkeep, you may gain life equal to the number of charge counters on this artifact.
Clearwater Pathway
Murkwater Pathway

Clearwater Pathway

Land
{T}: Add {U}.
"Just when the river seems most peaceful, suddenly you round a bend and hurtle down a waterfall."
—Zahr Gada, Halimar expedition leader
Card has other part: Murkwater Pathway
Cleave Shadows

Cleave Shadows {1}{B}

Sorcery - Adventure
Creatures your opponents control get -1/-1 until end of turn.
Card has other part: Shrouded Shepherd
  • Wilds of Eldraine
Cleaver Riot

Cleaver Riot {4}{R}

Sorcery
Creatures you control gain double strike until end of turn.
Measure once, cut twice.
Cleaver Skaab

Cleaver Skaab {3}{U}

Creature - Zombie Horror
{3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.
Furious and unable to separate, the bitter rivals consoled themselves by splitting everything else they saw in half.
2/4
Cleaving Reaper

Cleaving Reaper {3}{B}{B}

Creature - Angel Berserker
Flying, trample
Pay 3 life: Return this card from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn.
"I won't pollute my blade with your blood, demon. You'll die by your own axe!"
5/3
Cleaving Skyrider

Cleaving Skyrider {2}{W}

Creature - Human Warrior
Flash
Kicker {2}{R}
Flying
When this creature enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
2/2
  • Dominaria United
Cleaving Sliver

Cleaving Sliver {3}{R}

Creature - Sliver
Sliver creatures you control get +2/+0.
When it wriggled closer to a thrum of slivers, their talons hardened and glinted in the sun. One took a playful swipe at a tree trunk, and its new blade cut clean through.
2/2
Related card: Sliver Weftwinder
Clement, the Worrywort

Clement, the Worrywort {1}{G}{U}

Legendary Creature - Frog Druid
Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."
3/3
Cleon, Merry Champion

Cleon, Merry Champion {2}{R}

Legendary Creature - Human Soldier
Double strike
Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn.
"Let us dance 'round the funeral pyres of our foes!"
2/2
  • Foundations Jumpstart
Cleopatra, Exiled Pharaoh

Cleopatra, Exiled Pharaoh {2}{B}{G}

Legendary Creature - Human Noble
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
"Know thy enemies as thy kin."
2/4
Clergy en-Vec

Clergy en-Vec {1}{W}

Creature - Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
"Faith's shield is hammered out by the blows of unbelievers."
—Oracle en-Vec
1/1
  • Tempest
Clergy of the Holy Nimbus

Clergy of the Holy Nimbus {W}

Creature - Human Cleric
If this creature would be destroyed, regenerate it.
{1}: This creature can't be regenerated this turn. Only your opponents may activate this ability.
1/1
  • Legends
Cleric Class

Cleric Class {W}

Enchantment - Class
If you would gain life, you gain that much life plus 1 instead.
{3}{W}: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
{4}{W}: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Related card: Faithful Disciple
  • The List
  • Adventures in the Forgotten Realms
Cleric of Chill Depths

Cleric of Chill Depths {1}{U}

Creature - Merfolk Cleric
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
"Before my people turned to false gods, we built a glittering city beneath the northern sea ice. The magic of ancient Benthidrix lives in me!"
1/3
  • Zendikar Rising
Cleric of Life's Bond

Cleric of Life's Bond {W}{B}

Creature - Vampire Cleric
Whenever another Cleric you control enters, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.
"No gods. Only each other."
2/2
  • Zendikar Rising
Cleric of the Forward Order

Cleric of the Forward Order {1}{W}

Creature - Human Cleric
When this creature enters, you gain 2 life for each creature you control named Cleric of the Forward Order.
War after war, a healer's enemy is always the same—death itself.
2/2
Clever Concealment

Clever Concealment {2}{W}{W}

Instant
Convoke
Any number of target nonland permanents you control phase out.
  • Final Fantasy Commander
  • The List
  • Phyrexia: All Will Be One Commander 5 43
Clever Conjurer

Clever Conjurer {2}{U}

Creature - Gnome Wizard
Mage Hand{T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
"I'm always happy to lend a hand!"
2/3
Clever Distraction
Distracting Geist

Clever Distraction

Enchantment - Aura
(Color indicator: Clever Distraction is white)
Enchant creature
Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."
If Clever Distraction would be put into a graveyard from anywhere, exile it instead.
"Me neither."
Card has other part: Distracting Geist
Clever Impersonator

Clever Impersonator {2}{U}{U}

Creature - Shapeshifter
You may have this creature enter as a copy of any nonland permanent on the battlefield.
"Our own selves are the greatest obstacles to enlightenment."
—Narset, khan of the Jeskai
0/0
Clever Lumimancer

Clever Lumimancer {W}

Creature - Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +2/+2 until end of turn.
"You're too dim to realize it, but you've already lost."
0/1
  • Strixhaven: School of Mages
Clickslither

Clickslither {1}{R}{R}{R}

Creature - Insect
Haste
Sacrifice a Goblin: This creature gets +2/+2 and gains trample until end of turn.
The least popular goblins get the outer caves.
3/3
Cliff Threader

Cliff Threader {1}{W}

Creature - Kor Scout
Mountainwalk
"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."
2/1
  • Zendikar