24345 cards found
Contagion

Contagion {3}{B}{B}

Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Contagion Clasp

Contagion Clasp {2}

Artifact
When this artifact enters, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate.
Related card: Contagion Dispenser
Contagion Dispenser

Contagion Dispenser {2}{G}{U}

Artifact
When Contagion Dispenser enters, proliferate.
Whenever you proliferate during your turn, draft a card from Contagion Dispenser's spellbook. This ability triggers only once each turn.
Related cards: Bloom Hulk Cankerbloom Contagion Clasp Contagion Engine Contentious Plan Evolution Sage Flux Channeler Inexorable Tide Merfolk Skydiver Pollenbright Druid Roalesk, Apex Hybrid Smell Fear Sword of Truth and Justice Tezzeret's Gambit Thrummingbird
  • Alchemy: Phyrexia
Contagion Engine

Contagion Engine {6}

Artifact
When this artifact enters, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate twice.
Related card: Contagion Dispenser
Contagious Vorrac

Contagious Vorrac {2}{G}

Creature - Phyrexian Boar Beast
When this creature enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate.
3/3
  • Phyrexia: All Will Be One
Containment Breach

Containment Breach {2}{G}

Sorcery - Lesson
Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
For pest keepers, there's no sound more disheartening than breaking glass.
  • Strixhaven: School of Mages
Containment Construct

Containment Construct {2}

Artifact Creature - Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors.
2/1
Containment Membrane

Containment Membrane {2}{U}

Enchantment - Aura
Surge {U}
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Containment Priest

Containment Priest {1}{W}

Creature - Human Cleric
Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.
Some protection requires a bit of finesse.
2/2
Contaminant Grafter

Contaminant Grafter {4}{G}

Creature - Phyrexian Druid
Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
5/5
  • Phyrexia: All Will Be One Commander 17 55
Contaminated Aquifer

Contaminated Aquifer

Land - Island Swamp
({T}: Add {U} or {B}.)
This land enters tapped.
The caves stretch farther than anyone knows, and the terrible legacy of Yawgmoth lurks in every shadow.
Contaminated Drink

Contaminated Drink {X}{U}{B}

Instant
Draw X cards, then you get half X rad counters, rounded up.
A little Rad-X helps, but nothing quite blocks out the taste.
  • Fallout 99 627
Contaminated Landscape

Contaminated Landscape

Land
{T}: Add {C}.
{T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling {W}{U}{B}
  • Modern Horizons 3
Contentious Plan

Contentious Plan {1}{U}

Sorcery
Proliferate.
Draw a card.
Niv-Mizzet had perfected a plan, but he had no control over the mortal minds who had to agree to implement it.
Related cards: Contagion Dispenser Skywriter Djinn
  • War of the Spark
Contest of Claws

Contest of Claws {1}{G}

Sorcery
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage.
  • The Lost Caverns of Ixalan Commander 12 24
Contested Game Ball

Contested Game Ball {2}

Artifact
Whenever you're dealt combat damage, the attacking player gains control of this artifact and untaps it.
{2}, {T}: Draw a card and put a point counter on this artifact. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
  • The Lost Caverns of Ixalan
Contested War Zone

Contested War Zone

Land
Whenever a creature deals combat damage to you, that creature's controller gains control of this land.
{T}: Add {C}.
{1}, {T}: Attacking creatures get +1/+0 until end of turn.
Related card: Eumidian Lifeseed
Contingency Plan

Contingency Plan {1}{U}

Sorcery
Surveil 5.
"Improvisation is for those who failed to prepare."
—Jace Beleren
Contortionist Otter Storm

Contortionist Otter Storm

Stickers
{TK}{TK}{T}: Target creature gains haste until end of turn.
{TK}{TK}{TK}{TK} — Deathtouch, lifelink
{TK}{TK} — 5/1
{TK}{TK}{TK} — 3/5
  • Unfinity Sticker Sheets
Contortionist Troupe

Contortionist Troupe {X}{G}

Creature - Human
This creature enters with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
"Welcome to the greatest show in Kessig!"
0/0
Contraband Kingpin

Contraband Kingpin {U}{B}

Creature - Aetherborn Rogue
Lifelink
Whenever an artifact you control enters, scry 1.
"Don't waste my time with trifles. Bring me works of art, and I will make you rich."
1/4
Contraband Livestock

Contraband Livestock {1}{W}

Instant
Exile target creature, then roll a d20.
1—9 | Its controller creates a 4/4 green Ox creature token.
10—19 | Its controller creates a 2/2 green Boar creature token.
20 | Its controller creates a 0/1 white Goat creature token.
Contract Killing

Contract Killing {3}{B}{B}

Sorcery
Destroy target creature. Create two Treasure tokens.
For a price, the floating city of High and Dry offers all the amenities a pirate could want: rest, recreation, and revenge.
Contractual Safeguard

Contractual Safeguard {2}{W}

Instant
Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control.
Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.
Contradict

Contradict {3}{U}{U}

Instant
Counter target spell.
Draw a card.
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