31577 cards found
Carrion Howler

Carrion Howler {3}{B}

Creature - Zombie Wolf
Pay 1 life: This creature gets +2/-1 until end of turn.
They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter.
2/2
Carrion Imp

Carrion Imp {3}{B}

Creature - Imp
Flying
When this creature enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.
No scrap of nutrition goes to waste in the undercity.
2/3
Carrion Locust

Carrion Locust {2}{B}

Creature - Insect Horror
Flying
When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
No honor. No glory. No leftovers.
2/1
  • The Brothers' War
Carrion Rats

Carrion Rats {B}

Creature - Rat
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
"Just what I need—more competition."
—Cabal grave robber
2/1
Carrion Screecher

Carrion Screecher {3}{B}

Creature - Zombie Bird
Flying
The banished have come home to roost.
3/1
Carrion Thrash

Carrion Thrash {2}{B}{R}{G}

Creature - Lizard Warrior
When this creature dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game.
4/4
  • Shards of Alara
Carrion Wall

Carrion Wall {1}{B}{B}

Creature - Wall
Defender
{1}{B}: Regenerate this creature.
A wall built from the bodies of the enemy will never lack building material in times of war.
3/2
Carrion Wurm

Carrion Wurm {3}{B}{B}

Creature - Zombie Wurm
Whenever this creature attacks or blocks, any player may exile three cards from their graveyard. If a player does, this creature assigns no combat damage this turn.
Since it eats only carrion, sometimes it needs to make some from scratch.
6/5
  • Torment
Carrionette

Carrionette {1}{B}

Creature - Skeleton
{2}{B}{B}: Exile this card and target creature unless that creature's controller pays {2}. Activate only if this card is in your graveyard.
1/1
  • Tempest
Carrot Cake

Carrot Cake {1}{W}

Artifact - Food
When this artifact enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
"Secret ingredient? What do you think?"
—Ms. Bumbleflower
  • Bloomburrow
Carry Away

Carry Away {U}{U}

Enchantment - Aura
Enchant Equipment
When this Aura enters, unattach enchanted Equipment.
You control enchanted Equipment.
Stealing goblin weapons would be easier if the goblins were smart enough to let go.
  • Darksteel
Cartel Aristocrat

Cartel Aristocrat {W}{B}

Creature - Human Advisor
Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.
"Your life serves a higher purpose now: ensuring the continuation of my own."
2/2
Carth the Lion

Carth the Lion {2}{B}{G}

Legendary Creature - Human Warrior
Whenever Carth enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
3/5
Cartographer

Cartographer {2}{G}

Creature - Human
When this creature enters, you may return target land card from your graveyard to your hand.
"Finding the way once is luck. Finding the way twice takes a good map."
2/2
Cartographer's Companion

Cartographer's Companion {3}

Artifact Creature - Gnome
When this creature enters, create a Map token.
Ever since the Fomori's attempt long ago to extinguish Chimil's light, the Oltec have taken extensive measures to never get lost in the Core.
2/1
  • The Lost Caverns of Ixalan
Cartographer's Hawk

Cartographer's Hawk {1}{W}

Creature - Bird
Flying
When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
2/1
Cartographer's Survey

Cartographer's Survey {3}{G}

Sorcery
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
She monitors the roads in every province, mapping safe routes through hunting grounds and haunting grounds alike.
Cartouche of Ambition

Cartouche of Ambition {2}{B}

Enchantment - Aura Cartouche
Enchant creature you control
When this Aura enters, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.
Cartouche of Knowledge

Cartouche of Knowledge {1}{U}

Enchantment - Aura Cartouche
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
Cartouches chronicle the initiates' achievements in the trials.
Cartouche of Solidarity

Cartouche of Solidarity {W}

Enchantment - Aura Cartouche
Enchant creature you control
When this Aura enters, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
Cartouche of Strength

Cartouche of Strength {2}{G}

Enchantment - Aura Cartouche
Enchant creature you control
When this Aura enters, you may have enchanted creature fight target creature an opponent controls.
Enchanted creature gets +1/+1 and has trample.
Cartouche of Zeal

Cartouche of Zeal {R}

Enchantment - Aura Cartouche
Enchant creature you control
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.
Carven Caryatid

Carven Caryatid {1}{G}{G}

Creature - Spirit
Defender
When this creature enters, draw a card.
So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits.
2/5
Casal, Lurkwood Pathfinder
Casal, Pathbreaker Owlbear

Casal, Lurkwood Pathfinder {3}{G}

Legendary Creature - Tiefling Druid
Vigilance
When Casal enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Whenever Casal attacks, you may pay {1}{G}. If you do, transform her.
3/3
Card has other part: Casal, Pathbreaker Owlbear
Casal, Pathbreaker Owlbear
Casal, Lurkwood Pathfinder

Casal, Pathbreaker Owlbear

Legendary Creature - Bird Bear
(Color indicator: Casal, Pathbreaker Owlbear is green)
Vigilance, trample
When this creature transforms into Casal, Pathbreaker Owlbear, other legendary creatures you control get +2/+2 and gain trample until end of turn.
At the beginning of your upkeep, transform Casal.
6/6
Card has other part: Casal, Lurkwood Pathfinder