33363 cards found
Suncleanser

Suncleanser {1}{W}

Creature - Human Cleric
When this creature enters, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as this creature remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as this creature remains on the battlefield.
1/4
Brambleweft Behemoth

Brambleweft Behemoth {4}{G}{G}

Creature - Elemental
Trample
Life will find a way, or it will make one.
6/6
Related card: Nissa's Encouragement
  • Hour of Devastation
Bone Devourer

Bone Devourer {3}{B}

Creature - Dragon
Flash
Flying
This creature enters with a number of +1/+1 counters on it equal to the number of creatures that died this turn.
When this creature dies, you draw X cards and you lose X life, where X is the number of +1/+1 counters on it.
2/2
  • Tarkir: Dragonstorm Commander 26 66
Circle of Protection: Artifacts

Circle of Protection: Artifacts {1}{W}

Enchantment
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
"Memnarch shall rage against us. We shall endure."
Related card: Golgothian Sylex
Touch of Darkness

Touch of Darkness {B}

Instant
One or more target creatures become black until end of turn.
"Black spirits and white, red spirits and gray,/
Mingle, mingle, mingle, you that mingle may."
—Thomas Middleton, The Witch
  • Legends
Fiddlehead Kami

Fiddlehead Kami {4}{G}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate this creature.
"Like a riddle, it unwinds. Like a green wind, it reaches out. Like a sudden guilt, it seizes."
—Snow Fur, kitsune poet
3/3
  • Saviors of Kamigawa
Reap and Sow

Reap and Sow {3}{G}

Sorcery
Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine {1}{G}
  • Darksteel
Wolfbriar Elemental

Wolfbriar Elemental {2}{G}{G}

Creature - Elemental
Multikicker {G}
When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
4/4
Sharpshooter Elf

Sharpshooter Elf {2}{G}

Creature - Elf Ranger
Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls.
*/2
  • Commander Legends: Battle for Baldur's Gate
Karfell Harbinger

Karfell Harbinger {1}{U}

Creature - Zombie Wizard
{T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.
"This is a realm of the living. King Narfi's legion is coming to change that."
1/3
  • Kaldheim
Noble Purpose

Noble Purpose {3}{W}{W}

Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Fighting for the right reason is itself a source of strength.
Master of Death

Master of Death {1}{U}{B}

Creature - Zombie Wizard
When this creature enters, surveil 2.
At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Coming back from the dead, like most things, gets easier with practice.
3/1
Fleeting Memories

Fleeting Memories {2}{U}

Enchantment
When this enchantment enters, investigate.
Whenever you sacrifice a Clue, target player mills three cards.
Bighorner Rancher

Bighorner Rancher {4}{G}

Creature - Human Ranger
Vigilance
{T}: Add an amount of {G} equal to the greatest power among creatures you control.
Sacrifice this creature: You gain life equal to the greatest toughness among other creatures you control.
2/5
  • Fallout 73 601
Aesthetic Consultation

Aesthetic Consultation {B}

Instant
Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.
Tura Kennerüd, Skyknight

Tura Kennerüd, Skyknight {2}{W}{U}{U}

Legendary Creature - Human Knight
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
"The sky is my birthright. I dare you to try and take it from me."
3/3
Scout for Survivors

Scout for Survivors {2}{W}

Sorcery
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of them.
"We've received transmission! They're alive—just barely."
—Sunstar Free Company Mission Control
  • Edge of Eternities
Voldaren Ambusher

Voldaren Ambusher {2}{R}

Creature - Vampire Archer
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
"Gotcha."
2/2
Flamekin Herald

Flamekin Herald {2}{R}

Creature - Elemental Wizard
Commander spells you cast have cascade.
3/2
Memory Sluice

Memory Sluice {U/B}

Sorcery
Target player mills four cards.
Conspire
  • Shadowmoor
Puppeteer Clique

Puppeteer Clique {3}{B}{B}

Creature - Faerie Wizard
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist
3/2
Relic Ward

Relic Ward {1}{W}

Enchantment - Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant artifact
Enchanted artifact has shroud.
Asmira's prayers alone should have freed Mangara from the amber prison . . .
  • Visions
Symbiosis

Symbiosis {1}{G}

Instant
Two target creatures each get +2/+2 until end of turn.
Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines.
Eaten by Piranhas

Eaten by Piranhas {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1.
Skyshroud Elf

Skyshroud Elf {1}{G}

Creature - Elf Druid
{T}: Add {G}.
{1}: Add {R} or {W}.
"It is our duty to endure."
—Eladamri, Lord of Leaves
1/1