33490 cards found
Bashful Beastie

Bashful Beastie {4}{G}

Creature - Beast
When this creature dies, manifest dread.
No one knows what hides beneath the beasties' masks.
5/4
  • Duskmourn: House of Horror
Barrin's Codex

Barrin's Codex {4}

Artifact
At the beginning of your upkeep, you may put a page counter on this artifact.
{4}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of page counters on this artifact.
  • Urza's Saga
Commune with Dinosaurs

Commune with Dinosaurs {G}

Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Morality Shift

Morality Shift {5}{B}{B}

Sorcery
Exchange your graveyard and library. Then shuffle your library.
The mind sings, though at times it sings a dirge.
  • Judgment
Sentinels of Glen Elendra

Sentinels of Glen Elendra {3}{U}

Creature - Faerie Soldier
Flash
Flying
Some say the valley of Glen Elendra is mythical, and that rumors of its existence are nothing but a faerie prank. Others say it is the fae's most fiercely guarded secret.
2/3
Slavering Branchsnapper

Slavering Branchsnapper {4}{G}{G}

Creature - Lizard
Trample
Forestcycling {2}
"Hey, look! It made us a nice big path through the hedge maze!"
—Zimone
7/6
  • Duskmourn: House of Horror
Silver Knight

Silver Knight {W}{W}

Creature - Human Knight
First strike, protection from red
Otaria's last defense against the wave of chaos threatening to engulf it.
2/2
Tendo Ice Bridge

Tendo Ice Bridge

Land
This land enters with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from this land: Add one mana of any color.
Pyrrhic Revival

Pyrrhic Revival {3}{W/B}{W/B}{W/B}

Sorcery
Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
They found themselves alive again, still bearing their mortal wounds.
  • Eventide
Thought Rattle

Thought Rattle {U}{B}

Sorcery
Target opponent reveals each nonland card in their hand. You choose one of those cards. Exile that card.
Threshold — If seven or more cards are in your graveyard, seek a Rat card. It perpetually gains "This spell costs {1} less to cast."
You gain 1 life for each Rat card in your hand.
  • Alchemy: Bloomburrow
Temporal Spring

Temporal Spring {1}{G}{U}

Sorcery
Put target permanent on top of its owner's library.
One splash of the spring's water knocks you clear into last week.
Wail of the Nim

Wail of the Nim {2}{B}

Instant
Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B}
  • Mirrodin
Hallowed Moonlight

Hallowed Moonlight {1}{W}

Instant
Until end of turn, if a creature would enter and it wasn't cast, exile it instead.
Draw a card.
Creatures of darkness instinctively hide from the light.
Neva, Stalked by Nightmares

Neva, Stalked by Nightmares {2}{W}{B}

Legendary Creature - Human Noble
Menace
When Neva enters, return target creature or enchantment card from your graveyard to your hand.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.
2/2
  • Wilds of Eldraine
Alaborn Zealot

Alaborn Zealot {W}

Creature - Human Soldier
When this creature blocks a creature, destroy both creatures.
1/1
  • Portal Second Age
Stoneskin

Stoneskin {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +0/+10.
"Ooh, nice shot! I almost felt that one."
  • Commander Legends: Battle for Baldur's Gate
Lullmage's Familiar

Lullmage's Familiar {1}{G}{U}

Creature - Beast
{T}: Add {G} or {U}.
Whenever you cast a kicked spell, you gain 2 life.
"They store energy in special gastric organs ... but I guess you'd probably rather have me clear the path than ramble about guts."
—Fahar, expedition wizard
2/4
  • Zendikar Rising
Maelstrom Muse (Alchemy)

Maelstrom Muse (Alchemy) {U}{U/R}{R}

Creature - Djinn Wizard
Flying
Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves.
2/4
Related card: Maelstrom Muse
  • Strixhaven: School of Mages
Reduce to Memory

Reduce to Memory {1}{W}{W}

Sorcery - Lesson
Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
"Do not flinch from studying the horrors of the past. History's most important lessons are cloaked in terror and tragedy."
—Augusta, Lorehold dean
Scrap Compactor

Scrap Compactor {1}

Artifact
{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.
{6}, {T}, Sacrifice this artifact: Destroy target creature or Vehicle.
From the screaming of Duskmourn's possessed metal came the happy cries of freed souls.
  • Aetherdrift
Ragnarok, Divine Deliverance
Vanille, Cheerful l'Cie
Fang, Fearless l'Cie

Ragnarok, Divine Deliverance

Legendary Creature - Beast Avatar
(Color indicator: Ragnarok, Divine Deliverance is black and green)
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
When prayers turn to promises, not even fate can stand in their way.
7/6
Card has other parts: Vanille, Cheerful l'Cie Fang, Fearless l'Cie
Siegecraft

Siegecraft {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+4.
"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
—Golran, dragonscale captain
Karn Liberated

Karn Liberated {7}

Legendary Planeswalker - Karn
[+4]: Target player exiles a card from their hand.
[–3]: Exile target permanent.
[–14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.
Loyalty:
6
Origin Spellbomb

Origin Spellbomb {1}

Artifact
{1}, {T}, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token.
When this artifact is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
  • Scars of Mirrodin
Death Ward

Death Ward {W}

Instant
Regenerate target creature.