33471 cards found
Predator Dragon

Predator Dragon {3}{R}{R}{R}

Creature - Dragon
Flying, haste
Devour 2
Dragons make for spiteful gods.
4/4
  • Shards of Alara
Snapsail Rider

Snapsail Rider {4}{R}

Creature - Goblin Rogue
Trample
When Snapsail Rider enters the battlefield, this match is now worth 6 base points instead of 3. (A player can concede the game at any time, and may want to in response to this ability.)
6/5
  • Unknown Event
Abbot of the Sacred Meeple

Abbot of the Sacred Meeple {1}{W}

Creature - Human Monk
Sinecure (This creature can occupy a space two spaces higher on the Monk Track than its power.)
Once on each of your odd-numbered (beige) production phases, you may spend two additional sheep when constructing a building. If you do, you may activate the lesser production ability of any building of prestige 5 or lower you control. Exceptions: Apiary, Cobbler (but not Shoemaker), Wainwright.
2/2
  • Mystery Booster 2
Jeskai Shrinekeeper

Jeskai Shrinekeeper {2}{U}{R}{W}

Creature - Dragon
Flying, haste
Whenever this creature deals combat damage to a player, you gain 1 life and draw a card.
Like clouds and snow, Jeskai dragons prefer to drift among the monastery's highest spires.
3/3
  • Tarkir: Dragonstorm 197 311
The Grand Calcutron

The Grand Calcutron {W}{U}

Legendary Artifact
When The Grand Calcutron enters, each player's hand becomes a program (an ordered row of revealed cards).
Players can play only the first card of their program.
If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.
At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
The Grand Calcutron can be your commander.
Archetype of Courage

Archetype of Courage {1}{W}{W}

Enchantment Creature - Human Soldier
Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
"It has been my experience that soldiers most fervently follow generals who lead by example."
—Elspeth
2/2
  • Born of the Gods
Genestealer Locus

Genestealer Locus {3}{U}

Creature - Tyranid Human
Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.
Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.
Harrowing visions, paralyzing pain, and terrifying brain spasms await those who challenge the cult.
3/3
  • Warhammer 40,000 Commander 21 21★
Magus of the Vineyard

Magus of the Vineyard {G}

Creature - Human Wizard
At the beginning of each player's first main phase, that player adds {G}{G}.
Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.
1/1
Zoyowa's Justice

Zoyowa's Justice {1}{R}

Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value.
  • The Lost Caverns of Ixalan
Academy Researchers

Academy Researchers {1}{U}{U}

Creature - Human Wizard
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
They brandish their latest theories as warriors would wield weapons.
2/2
Hateflayer

Hateflayer {5}{R}{R}

Creature - Elemental
Wither
{2}{R}, {Q}: This creature deals damage equal to its power to any target.
It has no safe side.
5/5
  • Eventide
Saprazzan Legate

Saprazzan Legate {3}{U}

Creature - Merfolk Soldier
If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.
Flying
1/3
  • Mercadian Masques
Sproutback Trudge

Sproutback Trudge {7}{G}{G}

Creature - Fungus Beast
This spell costs {X} less to cast, where X is the amount of life you gained this turn.
Trample
At the beginning of your end step, if you gained life this turn, you may cast this creature from your graveyard.
9/7
Bitter Revelation

Bitter Revelation {3}{B}

Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
"Here you lie then, Ugin. The corpses of worlds will join you in the tomb."
—Sorin Markov
Ambush Paratrooper

Ambush Paratrooper {1}{W}

Creature - Human Soldier
Flash
Flying
{5}: Creatures you control get +1/+1 until end of turn.
"It would be folly to fight a dragon engine head-on. Let's hit it from above."
1/2
  • The Brothers' War
Drill Too Deep

Drill Too Deep {1}{R}

Instant
Choose one —
• Put five charge counters on target Spacecraft or Planet you control.
• Destroy target artifact.
The rapacious appetite that ended their world became the only means by which the Kav could lift their civilization from it.
  • Edge of Eternities
Beatrix, Loyal General

Beatrix, Loyal General {4}{W}{W}

Legendary Creature - Human Soldier
Vigilance
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
"I commend your courage, but I will show you no mercy."
4/4
  • Final Fantasy 426 554
My Followers Ascend

My Followers Ascend

Scheme
When you set this scheme in motion, put five +1/+1 counters on a creature you control and it gains flying and vigilance until end of turn. If you control no creatures, instead create a 4/4 colorless Scarecrow artifact creature token with vigilance.
  • Duskmourn: House of Horror Commander
Tormented Thoughts

Tormented Thoughts {2}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.
"Not all nightmares can be escaped by waking."
—Ashiok
Stocking the Pantry

Stocking the Pantry {G}

Enchantment
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment.
{2}, Remove a supply counter from this enchantment: Draw a card.
Sorting the seeds from the nuts
—Squirrelfolk expression meaning
"dwelling on unnecessary details"
  • Bloomburrow
Sunscape Master

Sunscape Master {2}{W}{W}

Creature - Human Wizard
{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
{U}{U}, {T}: Return target creature to its owner's hand.
2/2
  • Invasion
Propaganda

Propaganda {2}{U}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"So long as men retain free will, there can be no peace."
—Al Mualim, to Altaïr
The Brothers' War

The Brothers' War {3}{R}

Enchantment - Saga
I — Create two tapped Powerstone tokens.
II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.
III — This Saga deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.
  • The Brothers' War Commander
Elvish Mystic

Elvish Mystic {G}

Creature - Elf Druid
{T}: Add {G}.
"Life grows everywhere. My kin merely find those places where it grows strongest."
—Nissa Revane
1/1
Burning Anger

Burning Anger {4}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
"With rage as your forge, your hammer can smite anything."