33454 cards found
Halo Fountain

Halo Fountain {2}{W}

Artifact
{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
{W}{W}, {T}, Untap two tapped creatures you control: Draw a card.
{W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
Voracious Hydra

Voracious Hydra {X}{G}{G}

Creature - Hydra
Trample
This creature enters with X +1/+1 counters on it.
When this creature enters, choose one —
• Double the number of +1/+1 counters on this creature.
• This creature fights target creature you don't control.
0/1
Black Dragon

Black Dragon {5}{B}{B}

Creature - Dragon
Flying
Acid Breath — When this creature enters, target creature an opponent controls gets -3/-3 until end of turn.
Black dragons revel in the collapse of humanoid kingdoms.
4/4
Related card: Darigaaz, Shivan Champion
Chrome Mox

Chrome Mox {0}

Artifact
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
{T}: Add one mana of any of the exiled card's colors.
Watcher of Hours

Watcher of Hours {5}{U}

Creature - Sphinx
Flying, ward {3}
Whenever you remove a time counter from this card while it's exiled, surveil 1.
Suspend 6—{1}{U}
6/6
  • Murders at Karlov Manor Commander 25 335
Spitting Slug

Spitting Slug {1}{G}{G}

Creature - Slug
Whenever this creature blocks or becomes blocked, you may pay {1}{G}. If you do, this creature gains first strike until end of turn. Otherwise, each creature blocking or blocked by this creature gains first strike until end of turn.
2/4
Xathrid Demon

Xathrid Demon {3}{B}{B}{B}

Creature - Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap this creature and you lose 7 life.
7/7
Baloth Woodcrasher

Baloth Woodcrasher {4}{G}{G}

Creature - Beast
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn.
Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.
4/4
Naya

Naya

Plane - Alara
You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Hotfoot Gnome

Hotfoot Gnome {2}{R}

Artifact Creature - Gnome
Haste
{T}: Another target creature gains haste until end of turn.
As the surface-dwellers became bolder in their intrusions, Oltec artificers began to repurpose courier gnomes for intelligence gathering and distraction.
3/1
  • The Lost Caverns of Ixalan
Silverback Shaman

Silverback Shaman {3}{G}{G}

Creature - Ape Shaman
Trample
When this creature dies, draw a card.
The apes of Yavimaya draw strength from the spirits of their ancestors.
5/4
Chilling Shade

Chilling Shade {2}{B}

Snow Creature - Shade
Flying
{S}: This creature gets +1/+1 until end of turn.
Rimewind necromancers caught travelers in mystical blizzards then trapped their spirits in the mist of their final frozen breaths.
1/1
  • Coldsnap
Reforge the Soul

Reforge the Soul {3}{R}{R}

Sorcery
Each player discards their hand, then draws seven cards.
Miracle {1}{R}
In a wave of spells called the Cursemute, Avacyn cleansed the world with divine fire.
Sigardian Priest

Sigardian Priest {1}{W}

Creature - Human Cleric
{1}, {T}: Tap target non-Human creature.
Many whose faith was destroyed by Avacyn turned to the only angel who remained true to humanity.
1/2
Wheel of Sun and Moon

Wheel of Sun and Moon {G/W}{G/W}

Enchantment - Aura
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Every life ends, but life itself never does.
Groundswell

Groundswell {G}

Instant
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
"This world will not be tamed."
Spirit Away

Spirit Away {5}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.
The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight.
  • Avacyn Restored
Ogre Recluse

Ogre Recluse {3}{R}

Creature - Ogre Warrior
Whenever a player casts a spell, tap this creature.
"Those ogres who did not embrace oni worship were cast out, cursed, and forced into hermitage, waiting for the day the oni would come for them."
—The History of Kamigawa
5/4
  • Betrayers of Kamigawa
Rider in Need

Rider in Need {2}{W}

Sorcery - Adventure
Create a 2/2 white Knight creature token with vigilance.
Card has other part: Lonesome Unicorn
Squee, Goblin Nabob

Squee, Goblin Nabob {2}{R}

Legendary Creature - Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
1/1
Rishadan Cutpurse

Rishadan Cutpurse {2}{U}

Creature - Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {1}.
The bigger the purse, the greater the fool.
—Rishadan saying
1/1
Sejiri Shelter
Sejiri Glacier

Sejiri Shelter {1}{W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
"It blocks the windswept salt and frigid air, but the loneliness of Sejiri remains."
—Enwor, Sea Gate Expeditionary House
Card has other part: Sejiri Glacier
Corrupting Licid

Corrupting Licid {2}{B}

Creature - Licid
{B}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
Enchanted creature has fear.
2/2
  • Stronghold
Hour of Eternity

Hour of Eternity {X}{X}{U}{U}{U}

Sorcery
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
To serve as an Eternal is the afterlife granted to the worthy.
Cloud Cover

Cloud Cover {2}{W}{U}

Enchantment
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
  • Planeshift