19992 cards found
Compulsive Research

Compulsive Research {2}{U}

Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"
Compulsory Rest

Compulsory Rest {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
The pain of death is nothing compared to the pain of failure.
Related card: Slayer's Bounty
Compy Swarm

Compy Swarm {1}{B}{G}

Creature - Dinosaur
At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of this creature.
"There's no reason for it to fear man."
—Robert Burke
2/2
  • Jurassic World Collection 9 34
Concealed Courtyard

Concealed Courtyard

Land
This land enters tapped unless you control two or fewer other lands.
{T}: Add {W} or {B}.
Where high society and dark opportunity intersect.
Concealing Curtains
Revealing Eye

Concealing Curtains {B}

Creature - Wall
Defender
{2}{B}: Transform this creature. Activate only as a sorcery.
Specifics were kept secret, but word quickly spread that the show was a must-see.
0/4
Card has other part: Revealing Eye
Conceited Witch

Conceited Witch {2}{B}

Creature - Human Warlock
Menace
She wasn't much for self-reflection.
2/3
Card has other part: Price of Beauty
  • Wilds of Eldraine
Concentrate

Concentrate {2}{U}{U}

Sorcery
Draw three cards.
"The treasure in my mind is greater than any worldly glory."
Related card: Harmonize
Concerted Defense

Concerted Defense {U}

Instant
Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party.
"You mess with one of us, you mess with all of us!"
  • Zendikar Rising
Concession Stand

Concession Stand

Artifact - Attraction
Visit — Create a Food token.
Eating here is always a concession.
Attraction Lights: 2, 6
Conch Horn

Conch Horn {2}

Artifact
{1}, {T}, Sacrifice this artifact: Draw two cards, then put a card from your hand on top of your library.
Even the most skilled of modern mages only partially understand the Conch Horn's awesome powers.
  • Fallen Empires
Conclave Cavalier

Conclave Cavalier {G}{G}{W}{W}

Creature - Centaur Knight
Vigilance
When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
"Just as leaves fall and the tree blooms again, one day I will fall and the Conclave will endure."
4/4
Conclave Equenaut

Conclave Equenaut {4}{W}{W}

Creature - Human Soldier
Convoke
Flying
Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.
3/3
Conclave Mentor

Conclave Mentor {G}{W}

Creature - Centaur Cleric
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When this creature dies, you gain life equal to its power.
"I have faith in your potential."
2/2
Conclave Naturalists

Conclave Naturalists {4}{G}

Creature - Dryad
When this creature enters, you may destroy target artifact or enchantment.
"Your swords and wards have no power here."
4/4
Concordant Crossroads

Concordant Crossroads {G}

World Enchantment
All creatures have haste.
The wolf closed in. But then a strange wind whispered through the leaves, and with a burst of speed, the deer surged forward out of reach.
Concordia Pegasus

Concordia Pegasus {1}{W}

Creature - Pegasus
Flying
In the cloudy skies and dim light of autumn, a flash of white wings is a reminder that better times lie ahead.
1/3
Concussive Bolt

Concussive Bolt {3}{R}{R}

Sorcery
Concussive Bolt deals 4 damage to target player or planeswalker.
Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.
Shock one, awe the rest.
  • Mirrodin Besieged
Condemn

Condemn {W}

Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
—Alovnek, Boros guildmage
Condescend

Condescend {X}{U}

Instant
Counter target spell unless its controller pays {X}. Scry 2.
"Shame we'll never see what all the fuss was about."
Conduct Electricity

Conduct Electricity {4}{R}

Instant
Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token.
"Give me a lightning rod, something I can use as a channel!" Ral called above the mayhem. Nodding, Finneas drew a copperleaf arrow from his emptying quiver and shot.
  • Bloomburrow
Conductor of Cacophony

Conductor of Cacophony {3}{B}

Creature - Demon
This creature enters with two +1/+1 counters on it.
{B}, Remove a +1/+1 counter from this creature: It deals 1 damage to each other creature and each player.
Only an imitation of tortured shrieking
—or so the Rakdos claim.
2/1
  • Jumpstart 2022
Conduit Goblin

Conduit Goblin {R}{W}

Creature - Goblin Warrior
When this creature enters, you get {E}{E}.
At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn.
Warned against wearing metal in a lightning storm, Smurt took it as a challenge.
2/2
  • Modern Horizons 3
Conduit Pylons

Conduit Pylons

Land - Desert
When this land enters, surveil 1.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
The newly constructed relays harness the desert sun, bringing power to settlers across the plane.
  • Outlaws of Thunder Junction
Conduit of Emrakul
Conduit of Storms

Conduit of Emrakul

Creature - Eldrazi Werewolf
Whenever this creature attacks, add {C}{C} at the beginning of your next main phase this turn.
As without, so within.
5/4
Card has other part: Conduit of Storms
Conduit of Storms
Conduit of Emrakul

Conduit of Storms {2}{R}

Creature - Werewolf Horror
Whenever this creature attacks, add {R} at the beginning of your next main phase this turn.
{3}{R}{R}: Transform this creature.
It strikes with the fury of a tempest.
2/3
Card has other part: Conduit of Emrakul