33163 cards found
Arcus Acolyte

Arcus Acolyte {G}{W}

Creature - Human Cleric Archer
Reach, lifelink
Outlast {G/W}
Each other creature you control without a +1/+1 counter on it has outlast {G/W}.
"Archery requires holding an enormous amount of tension and making it look effortless."
2/2
Embargo

Embargo {3}{U}

Enchantment
Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.
  • Mercadian Masques
Ironroot Treefolk

Ironroot Treefolk {4}{G}

Creature - Treefolk
"'I'll show you how to handle the treefolk!' the giant bragged, and he strode off into the forest. Two days later he returned, his face masked in sap and a nest behind his ear. None dared ask who won."
—Azeworai, "The Treeling"
3/5
Squee, Goblin Nabob

Squee, Goblin Nabob {2}{R}

Legendary Creature - Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
1/1
Mountain Titan

Mountain Titan {2}{B}{R}

Creature - Giant
{1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on this creature.
"The Titans claimed to draw strength from the rocks, but I suspect them of some darker allegiance."
—Disa the Restless, journal entry
2/2
  • Ice Age
True Identity

True Identity {1}{W}

Enchantment
Whenever this enchantment or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise {W}
  • Murders at Karlov Manor Commander 16 327
Kraul Warrior

Kraul Warrior {1}{G}

Creature - Insect Warrior
{5}{G}: This creature gets +3/+3 until end of turn.
The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.
2/2
Gadwick, the Wizened

Gadwick, the Wizened {X}{U}{U}{U}

Legendary Creature - Human Wizard
When Gadwick enters, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
His name is spoken only in whispers—but he hears just the same.
3/3
Junkyard Genius

Junkyard Genius {1}{B}{R}

Creature - Human Artificer
When this creature enters, create a tapped Powerstone token.
{1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
2/2
Diamond Valley

Diamond Valley

Land
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Related card: City in a Bottle
Soul Kiss

Soul Kiss {2}{B}

Enchantment - Aura
Enchant creature
{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Dragonborn Immolator

Dragonborn Immolator {3}{R}

Creature - Dragon Shaman
{2}{R}: This creature gets +1/+0 until end of turn.
Gift of Tiamat — When this creature dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."
2/4
  • Alchemy Horizons: Baldur's Gate
Gryff Rider

Gryff Rider {2}{W}

Creature - Human Knight
Flying
Training
"Keep your heels down and bend at the hips as your mount takes flight. She'll do the rest."
—Anders, cathar drillmaster
2/1
Treefolk Umbra

Treefolk Umbra {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Umbra armor
  • Modern Horizons
Murmuring Phantasm

Murmuring Phantasm {1}{U}

Creature - Spirit
Defender
"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to."
—Lazav
0/5
Fire Elemental

Fire Elemental {3}{R}{R}

Creature - Elemental
"The best way to learn from a book on pyromancy is to burn it."
—Jaya Ballard
5/4
Nissa's Expedition

Nissa's Expedition {4}{G}

Sorcery
Convoke
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Related card: Emmara, Voice of the Conclave
Elder Arthur Maxson

Elder Arthur Maxson {1}{W}{B}

Legendary Creature - Human Knight
Creature tokens you control have training.
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
4/2
Sevinne, the Chronoclasm

Sevinne, the Chronoclasm {2}{U}{R}{W}

Legendary Creature - Human Wizard
Prevent all damage that would be dealt to Sevinne.
Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.
"The best moments are worth reliving."
2/2
Ronin Cliffrider

Ronin Cliffrider {3}{R}{R}

Creature - Human Samurai
Bushido 1
Whenever this creature attacks, you may have it deal 1 damage to each creature defending player controls.
2/2
  • Betrayers of Kamigawa
Nurturing Pixie

Nurturing Pixie {W}

Creature - Faerie Rogue
Flying
When this creature enters, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on this creature.
"Count yourself lucky I came upon you. This is not a world of second chances."
1/1
  • Outlaws of Thunder Junction
Merfolk Seer

Merfolk Seer {2}{U}

Creature - Merfolk Wizard
When this creature dies, you may pay {1}{U}. If you do, draw a card.
The sea leaves no room for tears.
—Zhalfirin adage
2/2
  • Mirage
Cinder Seer

Cinder Seer {3}{R}

Creature - Human Wizard
{2}{R}, {T}: Reveal any number of red cards in your hand. This creature deals X damage to any target, where X is the number of cards revealed this way.
1/1
  • Urza's Destiny
Didact Echo

Didact Echo {4}{U}

Creature - Spirit Cleric
When this creature enters, draw a card.
Descend 4 — This creature has flying as long as there are four or more permanent cards in your graveyard.
The folk of the Sun Empire respect their ancestors. The Oltec go further, communing with spirits of esteemed elders after death.
3/2
  • The Lost Caverns of Ixalan
Pillar Tombs of Aku

Pillar Tombs of Aku {2}{B}{B}

World Enchantment
At the beginning of each player's upkeep, that player may sacrifice a creature of their choice. If that player doesn't, they lose 5 life and you sacrifice this enchantment.
"Aku, City of Hidden Graves / Aku, City of Lost Kings / Aku, welcome me."
—Pillar tomb inscription
  • Visions