33835 cards found
Temporal Eddy

Temporal Eddy {2}{U}{U}

Sorcery
Put target creature or land on top of its owner's library.
As the temporal fractures spread and time itself slowly fell apart, visitors started to appear from across the past and future, and those native to the present began to disappear.
  • Time Spiral
Temporal Extortion

Temporal Extortion {B}{B}{B}{B}

Sorcery
When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.
"The scythe of time or my blade at your throat—the choice is yours."
—Holux, stronghold racketeer
Temporal Firestorm

Temporal Firestorm {3}{R}{R}

Sorcery
Kicker {1}{W} and/or {1}{U}
Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.
Temporal Firestorm deals 5 damage to each creature and each planeswalker.
Temporal Fissure

Temporal Fissure {4}{U}

Sorcery
Return target permanent to its owner's hand.
Storm
Temporal Intervention

Temporal Intervention {2}{B}

Sorcery
Void — This spell costs {2} less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
It will not end any other way than this.
  • Edge of Eternities
Temporal Isolation

Temporal Isolation {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature has shadow.
Prevent all damage that would be dealt by enchanted creature.
Temporal Machinations

Temporal Machinations {2}{U}

Sorcery
Return target creature to its owner's hand. If you control an artifact, draw a card.
The Cabal soldier blinked and found day had become night, he had a face full of thistle seeds, and the old man was nowhere to be seen.
  • Dominaria
Temporal Manipulation

Temporal Manipulation {3}{U}{U}

Sorcery
Take an extra turn after this one.
"Proper chronomancy research can't be rushed. Luckily, I've got all the time in the world."
Temporal Mastery

Temporal Mastery {5}{U}{U}

Sorcery
Take an extra turn after this one. Exile Temporal Mastery.
Miracle {1}{U}
Time is a marvelous plaything.
Temporal Spring

Temporal Spring {1}{G}{U}

Sorcery
Put target permanent on top of its owner's library.
One splash of the spring's water knocks you clear into last week.
Temporal Trespass

Temporal Trespass {8}{U}{U}{U}

Sorcery
Delve
Take an extra turn after this one. Exile Temporal Trespass.
"I do not wish to speak with you, but through you. You are the prophet. You've played your part."
—Minerva
Temporary Insanity

Temporary Insanity {3}{R}

Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Temporary Lockdown

Temporary Lockdown {1}{W}{W}

Enchantment
When this enchantment enters, exile each nonland permanent with mana value 2 or less until this enchantment leaves the battlefield.
"Any one of us could be compromised," said Karn. "No one leaves until we know who can be trusted."
Temporary Truce

Temporary Truce {1}{W}

Sorcery
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Tempt with Bunnies

Tempt with Bunnies {2}{W}

Sorcery
Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.
  • Bloomburrow Commander 13 49
Tempt with Discovery

Tempt with Discovery {3}{G}

Sorcery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Tempt with Glory

Tempt with Glory {5}{W}

Sorcery
Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.
Tempt with Immortality

Tempt with Immortality {4}{B}

Sorcery
Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield.
  • Commander 2013
Tempt with Mayhem

Tempt with Mayhem {1}{R}{R}

Instant
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
  • Modern Horizons 3 Commander 62 114
Tempt with Reflections

Tempt with Reflections {3}{U}

Sorcery
Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.
  • Commander 2013
Tempt with Treats

Tempt with Treats {B}

Instant - Adventure
Create a Food token.
Card has other part: Gumdrop Poisoner
Tempt with Vengeance

Tempt with Vengeance {X}{R}

Sorcery
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Tempted by the Oriq

Tempted by the Oriq {1}{U}{U}{U}

Sorcery
For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
To exact his vengeance, Extus needed followers. His infiltrators recruited promising mage-students from the very halls he sought to destroy.
Tempting Contract

Tempting Contract {4}

Artifact
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
"Don't think of it as debt. Think of it as an investment in yourself."
—Diriga, demon bursar
Tempting Licid

Tempting Licid {2}{G}

Creature - Licid
{G}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
All creatures able to block enchanted creature do so.
2/2
  • Stronghold