7990 cards found
Gnaw to the Bone

Gnaw to the Bone {2}{G}

Instant
You gain 2 life for each creature card in your graveyard.
Flashback {2}{G}
Gnawing Crescendo

Gnawing Crescendo {2}{R}

Instant
Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This token can't block."
Totentanz's song had no lyrics, but the rats understood it nonetheless. "You own this land," it said. "You deserve to feast."
  • Wilds of Eldraine
Gnottvold Recluse

Gnottvold Recluse {2}{G}

Creature - Spider
Reach
Fed up with webs impeding travelers in other realms, Kolvori banished the giant spiders to Gnottvold, where their webs snare only the occasional rampaging troll.
4/2
Related card: Ishkanah, Broodmother
  • Kaldheim
Go Blank

Go Blank {2}{B}

Sorcery
Target player discards two cards. Then exile that player's graveyard.
The only feeling worse than not knowing the answer is the certainty that you once did.
Go-Shintai of Ancient Wars

Go-Shintai of Ancient Wars {2}{R}

Legendary Enchantment Creature - Shrine
First strike
At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
It seeks those consumed with rage and offers burning blades.
2/2
  • Kamigawa: Neon Dynasty
Goatnap

Goatnap {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
"The steering horns ain't steering!"
Goatnapper

Goatnapper {2}{R}

Creature - Goblin Rogue
When this creature enters, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Kith goats are just for practice. The real prize, of course, is a giant's cloudgoat.
2/2
  • Lorwyn
Goblin Artillery

Goblin Artillery {1}{R}{R}

Creature - Goblin Warrior
{T}: This creature deals 2 damage to any target and 3 damage to you.
Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder.
1/3
Goblin Assault

Goblin Assault {2}{R}

Enchantment
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
Goblin creatures attack each combat if able.
A goblin raid is a delicate gambit—a blend of stealth, precision, and screaming death.
Goblin Boarders

Goblin Boarders {2}{R}

Creature - Goblin Pirate
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
"SPLIT THE SKULLS AND SPLIT THE SPOILS!"
—Breeches, munitions master
3/2
  • Foundations
Goblin Brawler

Goblin Brawler {2}{R}

Creature - Goblin Warrior
First strike
This creature can't be equipped.
Perhaps he shuns technology. Perhaps he appreciates nature. Perhaps he doesn't know the difference.
2/2
  • Fifth Dawn
Goblin Cavaliers

Goblin Cavaliers {2}{R}

Creature - Goblin
They get along so well with their goats because they're practically goats themselves.
3/2
Goblin Caves

Goblin Caves {1}{R}{R}

Enchantment - Aura
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.
Goblin Chainwhirler

Goblin Chainwhirler {R}{R}{R}

Creature - Goblin Warrior
First strike
When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
"The trick is, once you get moving, don't stop!"
3/3
Goblin Chariot

Goblin Chariot {2}{R}

Creature - Goblin Warrior
Haste
The hardest part of his training is learning not to eat the boar.
2/2
Goblin Chieftain

Goblin Chieftain {1}{R}{R}

Creature - Goblin
Haste
Other Goblin creatures you control get +1/+1 and have haste.
"It's time for the 'Smash, Smash' song!"
2/2
Related card: Goblin Influx Array
Goblin Cruciverbalist

Goblin Cruciverbalist {2}{R}

Creature - Goblin Wizard Guest
Haste
When this creature enters, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever this creature attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.
1/4
  • Unfinity 110 396
Goblin Flectomancer

Goblin Flectomancer {U}{R}{R}

Creature - Goblin Wizard
Sacrifice this creature: You may change the targets of target instant or sorcery spell.
Rerouting magic through a goblin's brain is the surest way to throw it wildly off course.
2/2
  • Guildpact
Goblin Flotilla

Goblin Flotilla {2}{R}

Creature - Goblin
Islandwalk
At the beginning of each combat, unless you pay {R}, whenever this creature blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Exceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight.
2/2
  • Fallen Empires
Goblin Gathering

Goblin Gathering {2}{R}

Sorcery
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
Two's a party. Three's a felony.
Goblin General

Goblin General {1}{R}{R}

Creature - Goblin Warrior
Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.
Lead, follow, or run around like crazy.
1/1
Goblin Haberdasher

Goblin Haberdasher {2}{R}

Creature - Goblin Hatificer
Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
An accessory in every sense of the word.
2/2
Goblin Hero

Goblin Hero {2}{R}

Creature - Goblin
"When you're a goblin, you don't have to step forward to be a hero—everyone else just has to step back!"
—Biggum Flodrot, goblin veteran
2/2
Goblin King

Goblin King {1}{R}{R}

Creature - Goblin
Other Goblins get +1/+1 and have mountainwalk.
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .
2/2
Goblin Lyre

Goblin Lyre {3}

Artifact
Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, this artifact deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.
  • Ice Age