33578 cards found
Squee's Toy

Squee's Toy {1}

Artifact
{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
As the horrors closed in on Gerrard, Squee trembled and clutched his toy for comfort. He didn't know where it came from or why it was so warm, but he was glad he'd kept it near.
  • Tempest
Squee, Dubious Monarch

Squee, Dubious Monarch {2}{R}

Legendary Creature - Goblin Noble
Haste
Whenever Squee attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
You may cast this card from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
2/2
Squee, Goblin Nabob

Squee, Goblin Nabob {2}{R}

Legendary Creature - Goblin
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
1/1
Squee, Goblin Nabob Avatar

Squee, Goblin Nabob Avatar

Vanguard
{1}: Prevent the next 1 damage that would be dealt to target creature you control this turn.
Hand size bonus: +3
Life bonus: -4
  • Magic Online Avatars
Squee, the Immortal

Squee, the Immortal {1}{R}{R}

Legendary Creature - Goblin
You may cast this card from your graveyard or from exile.
"You gotta be pretty smart to live long as me, but not being able to die helps."
2/1
Squeeze

Squeeze {3}{U}

Enchantment
Sorcery spells cost {3} more to cast.
Any pirate would prefer Rishada's swift and cruel justice to Saprazzo's patient punishments.
  • Mercadian Masques
Squelch

Squelch {1}{U}

Instant
Counter target activated ability.
Draw a card.
Oku-Doku had gone through all the motions: the same akki cursewords, the same ingredients with their horrid stink, the same rude gestures. Yet not a person died.
  • Champions of Kamigawa
Squelching Leeches

Squelching Leeches {2}{B}{B}

Creature - Leech
Squelching Leeches's power and toughness are each equal to the number of Swamps you control.
Leeches are sacred to followers of Pharika for drawing poison from a wound, but feared by everyone else for drawing blood from the flesh.
*/*
Squid Fire Knight

Squid Fire Knight

Stickers
{TK}{TK}{T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one, then you choose one of those rolls to ignore.
{TK}{TK}{TK} — Protection from odd mana values
{TK}{TK} — 4/1
{TK}{TK}{TK}{TK} — 6/6
  • Unfinity Sticker Sheets
Squidnapper

Squidnapper {3}{U}{U}

Creature - Squid Pirate
When Squidnapper enters, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom.
Ransom — {6} and 2 life
3/4
Squire

Squire {1}{W}

Creature - Human Soldier
"Of twenty yeer of age he was, I gesse.
Of his stature he was of evene lengthe.
And wonderly delyvere, and of greete strengthe."
—Geoffrey Chaucer,
The Canterbury Tales
1/2
Squire's Devotion

Squire's Devotion {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When this Aura enters, create a 1/1 white Vampire creature token with lifelink.
  • Rivals of Ixalan
Squire's Lightblade

Squire's Lightblade {W}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip {3}
  • Edge of Eternities
Squirming Emergence

Squirming Emergence {1}{B}{G}

Sorcery
Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Due to archaic Brazen Coalition guidelines regarding hats, a few mycoids are now technically pirate captains.
  • The Lost Caverns of Ixalan Promos 241p 241s
  • The Lost Caverns of Ixalan 241 386
Squirming Mass

Squirming Mass {1}{B}

Creature - Horror
Fear
Only the coldest hearts and the strongest stomachs can stand against it.
1/1
  • Urza's Destiny
Squirrel Dealer

Squirrel Dealer {G}

Creature - Raccoon Lizard Bird
When this creature enters, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token.
"You see that sheen on the fur? The glint in their eyes? Top quality. These are the real deal."
1/1
  • Unstable
Squirrel Farm

Squirrel Farm {2}{G}

Enchantment
{1}{G}: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.
"And the ignorant shall fall to the squirrels."
—Chip 2:54
Squirrel Mob

Squirrel Mob {1}{G}{G}

Creature - Squirrel
This creature gets +1/+1 for each other Squirrel on the battlefield.
An army of squirrels is still an army.
2/2
Squirrel Nest

Squirrel Nest {1}{G}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
In the treetops, unseen by many, lurks chittering, skittering death.
Squirrel Sanctuary

Squirrel Sanctuary {G}

Enchantment
When this enchantment enters, create a 1/1 green Squirrel creature token.
Whenever a nontoken creature you control dies, you may pay {1}. If you do, return this enchantment to its owner's hand.
Squirrel Sovereign

Squirrel Sovereign {1}{G}

Creature - Squirrel Noble
Other Squirrels you control get +1/+1.
For rule of the Aldering Forest, Numstail stole the acorn from Nestwind, who stole it from Brankie, who stole it from Lightroot, who stole it from Leafpaw, who stole it from Darkfur . . .
2/2
Squirrel Squatters

Squirrel Squatters {3}{G}{G}

Creature - Squirrel
When this creature enters, open an Attraction.
Whenever this creature attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
Such plush accommodations.
4/4
  • Unfinity 156 442
Squirrel Stack

Squirrel Stack

Artifact - Attraction
Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice this Attraction and open an Attraction.
Attraction Lights: 2, 3, 6
Squirrel Wrangler

Squirrel Wrangler {2}{G}{G}

Creature - Human Druid
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
"Gnawed to death. Bad way to go."
2/2
Squirrel-Powered Scheme

Squirrel-Powered Scheme {2}{B}

Enchantment
Increase the result of each die you roll by 2.
Lucinda didn't know which she enjoyed most: the science, the squirrels, or the maniacal laughter.
  • Unstable