31186 cards found
Tectonic Rift

Tectonic Rift {3}{R}

Sorcery
Destroy target land. Creatures without flying can't block this turn.
"You will kneel before me, even if I have to split the earth under your feet!"
—Ash Kronor, Keldon warlord
Teeka's Dragon

Teeka's Dragon {9}

Artifact Creature - Dragon
Flying; trample; rampage 4
5/5
  • Mirage
Teeming Dragonstorm

Teeming Dragonstorm {3}{W}

Enchantment
When this enchantment enters, create two 2/2 white Soldier creature tokens.
When a Dragon you control enters, return this enchantment to its owner's hand.
"So, these dragons intend to also manifest through a sandstorm? I take some offense to that."
—Felothar, khan of the Abzan
  • Tarkir: Dragonstorm 30 293
Teetering Peaks

Teetering Peaks

Land
This land enters tapped.
When this land enters, target creature gets +2/+0 until end of turn.
{T}: Add {R}.
Teeterpeak Ambusher

Teeterpeak Ambusher {1}{R}

Creature - Goblin Warrior
{2}{R}: This creature gets +2/+0 until end of turn.
Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
1/3
  • Zendikar Rising
Teething Wurmlet

Teething Wurmlet {G}

Creature - Wurm
This creature has deathtouch as long as you control three or more artifacts.
Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.
1/1
Teferi's Ageless Insight

Teferi's Ageless Insight {2}{U}{U}

Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
"Fine, you know more than me. But do you have to be such a show-off about it?"
—Chandra Nalaar, to Teferi
Teferi's Care

Teferi's Care {2}{W}

Enchantment
{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
"If I do nothing else, I will protect my people."
—Teferi
  • Invasion
Teferi's Contingency

Teferi's Contingency {W}{U}{U}

Instant
Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
  • Alchemy: Dominaria
Teferi's Curse

Teferi's Curse {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent has phasing.
"Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant."
—Teferi
  • Mirage
Teferi's Drake

Teferi's Drake {2}{U}

Creature - Drake
Flying
Phasing
"We threw dried fruit to the drakes that rode the air, streaming along the Weatherlight's side as we sailed amidst the clouds."
—Sisay, Captain of the Weatherlight
3/2
  • Mirage
Teferi's Honor Guard

Teferi's Honor Guard {2}{W}

Creature - Human Knight
Flanking
{U}{U}: This creature phases out.
"They may seem ceremonial, but their swords are still sharp."
—Kipkemboi, Kukemssa pirate
2/2
Teferi's Imp

Teferi's Imp {2}{U}

Creature - Imp
Flying
Phasing
Whenever this creature phases out, discard a card.
Whenever this creature phases in, draw a card.
Made you look.
1/1
  • Mirage
Teferi's Isle

Teferi's Isle

Legendary Land
Phasing
Teferi's Isle enters tapped.
{T}: Add {U}{U}.
The three wizards knew only that this isle held a great mystery—and that patience alone would solve it.
  • Mirage
Teferi's Moat

Teferi's Moat {3}{W}{U}

Enchantment
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
"Isolation is not the answer."
—Urza, to Teferi
Teferi's Protection

Teferi's Protection {2}{W}

Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out.
Exile Teferi's Protection.
"If you're doing it alone, you're doing it wrong."
—Sheldon Menery
Teferi's Protege

Teferi's Protege {2}{U}

Creature - Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.
Teferi's legacy lives on in Tolaria through the study of time magic and a tradition of irrepressible mischief.
2/3
Teferi's Puzzle Box

Teferi's Puzzle Box {4}

Artifact
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Teferi's Realm

Teferi's Realm {1}{U}{U}

World Enchantment
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out.
"Fire is dead. Water has killed him."
—From The Stories of Nature
  • Visions
Teferi's Response

Teferi's Response {1}{U}

Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Teferi's Sentinel

Teferi's Sentinel {5}

Artifact Creature - Golem
As long as you control a Teferi planeswalker, this creature gets +4/+0.
"Long ago, I enchanted an army of statues to guard Zhalfir. My homeland is gone, but its protectors remain."
—Teferi
2/6
  • Dominaria
Teferi's Talent

Teferi's Talent {3}{U}{U}

Enchantment - Aura
Enchant planeswalker
Enchanted planeswalker has "[–12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"
Whenever you draw a card, put a loyalty counter on enchanted planeswalker.
  • March of the Machine Commander 74 82
Teferi's Time Twist

Teferi's Time Twist {1}{U}

Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
"The safest place for you is not now."
Related card: Skywriter Djinn
  • War of the Spark
Teferi's Tutelage

Teferi's Tutelage {2}{U}

Enchantment
When this enchantment enters, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards.
"Tarassel's sixth law of temporal recursion is easy to understand as long as you know the first seven."
  • Core Set 2021 78 296
Teferi's Veil

Teferi's Veil {1}{U}

Enchantment
Whenever a creature you control attacks, it phases out at end of combat.
"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?"
—Ertai, wizard adept