34213 cards found
Sinister Gnarlbark

Sinister Gnarlbark {2}{B}

Creature - Treefolk Warlock
At the beginning of your end step, draw a card and blight 1.
It is accompanied by the agonized squeals of faeries caught in its sap.
0/4
  • Lorwyn Eclipsed Commander 12 32
Sinister Hideout

Sinister Hideout

Land
This land enters tapped.
{T}: Add {U} or {B}.
{4}, {T}: Surveil 1.
Under the sea it stands the hidden headquarters of the Master Planner and his band of strangely-garbed criminals.
Sinister Monolith

Sinister Monolith {3}{B}

Artifact
At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life.
{T}, Pay 2 life, Sacrifice this artifact: Draw two cards. Activate only as a sorcery.
Blood and brine make a strong mortar.
  • Bloomburrow
Sinister Possession

Sinister Possession {B}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 2 life.
"You caught something on a cold night's stroll? No, I'd say something caught you."
—Mezim Magrah, civic healer
  • Dragon's Maze
Sinister Reflections

Sinister Reflections {1}{U}

Instant
Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.
  • Alchemy: Innistrad
Sinister Sabotage

Sinister Sabotage {1}{U}{U}

Instant
Counter target spell.
Surveil 1.
"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds."
—Lazav
Sinister Starfish

Sinister Starfish {1}{B}

Creature - Starfish
{T}: Surveil 1.
"Throw that one back. I don't like how it's looking at me."
—Netos, Meletian fisherman
0/3
Sinister Strength

Sinister Strength {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1 and is black.
"I bless the living with a song of death."
—Lord Dralnu
  • Planeshift
Sinister Waltz

Sinister Waltz {3}{B}{R}

Sorcery
Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library.
For one evening, the dueling bloodlines channeled their feuds into elaborate footwork.
  • Crimson Vow Commander 30 68
Sink into Stupor
Soporific Springs

Sink into Stupor {1}{U}{U}

Instant
Return target spell or nonland permanent an opponent controls to its owner's hand.
The kami help travelers find profound relief, by freeing them from their mortal concerns.
Card has other part: Soporific Springs
  • Modern Horizons 3
Sink into Takenuma

Sink into Takenuma {3}{B}

Sorcery - Arcane
Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
Sinkhole Surveyor

Sinkhole Surveyor {1}{B}

Creature - Bird Scout
Flying
Whenever this creature attacks, you lose 1 life and this creature endures 1.
Vast sinkholes in the Shifting Wastes revealed long-buried structures—and long-buried dangers.
1/3
  • Tarkir: Dragonstorm 93 342
  • Tarkir: Dragonstorm Promos 93p 93s
Sinking Feeling

Sinking Feeling {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."
  • Shadowmoor
Sinner's Judgment
Faithbound Judge

Sinner's Judgment

Enchantment - Aura Curse
(Color indicator: Sinner's Judgment is white)
Enchant player
At the beginning of your upkeep, put a judgment counter on this Aura. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Card has other part: Faithbound Judge
Sins of the Past

Sins of the Past {4}{B}{B}

Sorcery
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
  • Ravnica: City of Guilds
Sinstriker's Will

Sinstriker's Will {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
"Steel rusts. Arrows break. But righteousness is always strong, always sharp."
Sinuous Benthisaur

Sinuous Benthisaur {5}{U}

Creature - Dinosaur
When this creature enters, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.
4/4
  • The Lost Caverns of Ixalan
Sinuous Predator
Kessig Prowler

Sinuous Predator

Creature - Eldrazi Werewolf
This creature can't be blocked by more than one creature.
A different kind of transformation has taken place.
4/4
Card has other part: Kessig Prowler
  • Eldritch Moon
Sinuous Striker

Sinuous Striker {2}{U}

Creature - Snake Warrior
{U}: This creature gets +1/-1 until end of turn.
Eternalize—{3}{U}{U}, Discard a card.
2/2
  • Hour of Devastation
Sinuous Vermin

Sinuous Vermin {1}{B}

Creature - Rat Horror
{3}{B}{B}: Monstrosity 3.
As long as this creature is monstrous, it has menace.
2/2
Siona, Captain of the Pyleas

Siona, Captain of the Pyleas {1}{G}{W}

Legendary Creature - Human Soldier
When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
2/2
Sip of Hemlock

Sip of Hemlock {4}{B}{B}

Sorcery
Destroy target creature. Its controller loses 2 life.
Conspirators poisoned the oracle not because her visions were wrong, but because they were right.
  • Theros
Siphon Insight

Siphon Insight {U}{B}

Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B}
Sir Shandlar of Eberyn

Sir Shandlar of Eberyn {4}{G}{W}

Legendary Creature - Human Knight
"Remember Sir Shandlar! Remember and stand firm!"
—rallying cry of the Eberyn militia
4/7
Sire of Insanity

Sire of Insanity {4}{B}{R}

Creature - Demon
At the beginning of each end step, each player discards their hand.
Its victims become mindless lunatics. Conveniently, that's the first step in joining the Cult of Rakdos.
6/4