32144 cards found
Smokebraider

Smokebraider {1}{R}

Creature - Elemental Shaman
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
"Be silent and listen to your inner fire. Only then can you walk the Path of Flame."
1/1
Smokespew Invoker

Smokespew Invoker {2}{B}

Creature - Zombie Mutant
{7}{B}: Target creature gets -3/-3 until end of turn.
The Mirari festers in its flesh.
3/1
  • Legions
Smokestack

Smokestack {4}

Artifact
At the beginning of your upkeep, you may put a soot counter on this artifact.
At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
Smoky Lounge

Smoky Lounge {2}{R}

Enchantment - Room
At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors.
Card has other part: Misty Salon
  • Duskmourn: House of Horror
Smolder Initiate

Smolder Initiate {B}

Creature - Elemental Shaman
Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
"Life is a circle. Death is a vicious circle."
1/1
  • Shadowmoor
Smoldering Butcher

Smoldering Butcher {3}{B}

Creature - Elemental Warrior
Wither
A cinder's axe bears no marks from parrying a foe's blade.
4/2
  • Eventide
Smoldering Efreet

Smoldering Efreet {1}{R}

Creature - Efreet Monk
When this creature dies, it deals 2 damage to you.
The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others.
2/2
Smoldering Egg
Ashmouth Dragon

Smoldering Egg {1}{R}

Creature - Dragon Egg
Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on this creature equal to the amount of mana spent to cast that spell. Then if this creature has seven or more ember counters on it, remove them and transform this creature.
0/4
Card has other part: Ashmouth Dragon
Smoldering Stagecoach

Smoldering Stagecoach {3}{R}

Artifact - Vehicle
Smoldering Stagecoach's power is equal to the number of instant and sorcery cards in your graveyard.
Whenever this Vehicle attacks, the next instant spell and the next sorcery spell you cast this turn each have cascade.
Crew 2
*/5
  • Outlaws of Thunder Junction Commander 30 66
Smoldering Tar

Smoldering Tar {2}{B}{R}

Enchantment
At the beginning of your upkeep, target player loses 1 life.
Sacrifice this enchantment: It deals 4 damage to target creature. Activate only as a sorcery.
  • Invasion
Smoldering Werewolf
Erupting Dreadwolf

Smoldering Werewolf {2}{R}{R}

Creature - Werewolf Horror
When this creature enters, it deals 1 damage to each of up to two target creatures.
{4}{R}{R}: Transform this creature.
"Never thought I'd see the day I'd be wishing to see just a plain old werewolf."
—Raf Gyel of the Quiver of Kessig
3/2
Card has other part: Erupting Dreadwolf
  • Innistrad Remastered 171a 465a
  • Eldritch Moon
Smother

Smother {1}{B}

Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
"Before I hire new recruits, I test how long they can hold their breath. You'd be surprised how often it comes up."
—Zahr Gada, Halimar expedition leader
Smothering Abomination

Smothering Abomination {2}{B}{B}

Creature - Eldrazi
Devoid
Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.
4/3
Smothering Tithe

Smothering Tithe {3}{W}

Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token.
"I await your donation."
—Dasha, Orzhov priest
Smuggler Captain

Smuggler Captain {3}{B}

Creature - Human Pirate
Draft this card face up.
As you draft a card, you may reveal it, note its name, then turn this card face down.
When this creature enters, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.
2/2
  • Conspiracy: Take the Crown
Smuggler's Buggy

Smuggler's Buggy {4}

Artifact - Vehicle
Hideaway 4
Whenever this Vehicle deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return this Vehicle to its owner's hand.
Crew 2
5/5
Smuggler's Copter

Smuggler's Copter {2}

Artifact - Vehicle
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1
3/3
Related card: Support Skyforge
Smuggler's Share

Smuggler's Share {2}{W}

Enchantment
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
One way or another, everyone gets paid what they're owed.
Smuggler's Surprise

Smuggler's Surprise {G}

Instant
Spree
+ {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+ {4}{G} — You may put up to two creature cards from your hand onto the battlefield.
+ {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
  • Outlaws of Thunder Junction Promos 180p 180s
  • Outlaws of Thunder Junction 180 345
Sméagol, Helpful Guide

Sméagol, Helpful Guide {1}{B}{G}

Legendary Creature - Halfling Horror
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
4/2
Related cards: The Ring The Ring Tempts You
Snag

Snag {3}{G}

Instant
You may discard a Forest card rather than pay this spell's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.
  • Prophecy
Snake Basket

Snake Basket {4}

Artifact
{X}, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
"Uh, does anyone have a flute?"
—Rana, Suq'Ata market fool
Snake Cult Initiation

Snake Cult Initiation {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has poisonous 3.
  • Future Sight
Snake Pit

Snake Pit {3}{G}

Enchantment
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
If the ground is smooth, the way will be rough.
—Deepwood saying
Snake Umbra

Snake Umbra {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor