27888 cards found
Bloodflow Connoisseur

Bloodflow Connoisseur {2}{B}

Creature - Vampire
Sacrifice a creature: Put a +1/+1 counter on this creature.
"Death not for survival but for vanity and pleasure? This is the decadence I sought to curb."
—Sorin Markov
1/1
Bloodforged Battle-Axe

Bloodforged Battle-Axe {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip {2}
With just his trusty axe, Grognak became king.
Bloodfray Giant

Bloodfray Giant {2}{R}{R}

Creature - Giant
Trample
Unleash
The star performer of the Juri Revue, his shows have fans and blood spilling into the street.
4/3
Bloodghast

Bloodghast {B}{B}

Creature - Vampire Spirit
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
2/1
Bloodgift Demon

Bloodgift Demon {3}{B}{B}

Creature - Demon
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.
5/4
Bloodhall Ooze

Bloodhall Ooze {R}

Creature - Ooze
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on this creature.
A drop of blood spilled from the first dragon.
1/1
  • Conflux
Bloodhall Priest

Bloodhall Priest {2}{B}{R}

Creature - Vampire Cleric
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.
Madness {1}{B}{R}
4/4
Bloodhaze Wolverine

Bloodhaze Wolverine {1}{R}

Creature - Wolverine
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
"Build a moat. If we're lucky, it can't swim."
—Syr Branigan, knight of Ardenvale
2/1
Bloodhill Bastion

Bloodhill Bastion

Plane - Equilor
Whenever a creature enters, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Bloodhunter Bat

Bloodhunter Bat {3}{B}

Creature - Bat
Flying
When this creature enters, target player loses 2 life and you gain 2 life.
It returns eager to share the feast of blood and gore with its ghoulish master.
2/2
Related card: Cursebound Witch
Bloodhusk Ritualist

Bloodhusk Ritualist {2}{B}

Creature - Vampire Shaman
Multikicker {B}
When this creature enters, target opponent discards a card for each time it was kicked.
2/2
Bloodied Ghost

Bloodied Ghost {1}{W/B}{W/B}

Creature - Spirit
Flying
This creature enters with a -1/-1 counter on it.
"Only a knife left for a fortnight in the hollow of a ghastbark tree can inflict a wound so grave."
—Kithkin superstition
3/3
Bloodletter

Bloodletter {2}{B}

Creature - Zombie
When the names of three or more nonland permanents begin with the same letter, sacrifice this creature. If you do, it deals 2 damage to each creature and each player.
"That's not really an A. It's an Ae. They changed it! Wait, don't—"
—Hœbrus Vaem, Aerathi librarian, last words
2/3
  • Unhinged
Bloodletter Quill

Bloodletter Quill {3}

Artifact
{2}, {T}, Put a blood counter on this artifact: Draw a card, then you lose 1 life for each blood counter on this artifact.
{U}{B}: Remove a blood counter from this artifact.
  • Ravnica: City of Guilds
Bloodletter of Aclazotz

Bloodletter of Aclazotz {1}{B}{B}{B}
(Cast-Off Consort)

Creature - Vampire Demon
Flying
If an opponent would lose life during your turn, they lose twice that much life instead.
"Yes, run! He likes to see me play with my food."
2/4
  • Secret Lair Drop
  • The Lost Caverns of Ixalan Promos 92p 92s
  • The Lost Caverns of Ixalan 92 336
Bloodline Bidding

Bloodline Bidding {6}{B}{B}

Sorcery
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Bloodline Culling

Bloodline Culling {1}{B}{B}

Instant
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
"Forget your human ancestors. You're part of my family now."
Bloodline Keeper
Lord of Lineage

Bloodline Keeper {2}{B}{B}

Creature - Vampire
Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform this creature. Activate only if you control five or more Vampires.
3/3
Card has other part: Lord of Lineage
Bloodline Necromancer

Bloodline Necromancer {4}{B}

Creature - Vampire Wizard
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
"The veil of death hides little from our kind."
3/2
Bloodline Pretender

Bloodline Pretender {3}

Artifact Creature - Shapeshifter
Changeling
As this creature enters, choose a creature type.
Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.
2/2
Bloodline Shaman

Bloodline Shaman {1}{G}

Creature - Elf Wizard Shaman
{T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
Every creature of the forest has a name, and she knows them all.
1/1
Bloodlord of Vaasgoth

Bloodlord of Vaasgoth {3}{B}{B}

Creature - Vampire Warrior
Bloodthirst 3
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
3/3
Bloodlust Inciter

Bloodlust Inciter {R}

Creature - Human Warrior
{T}: Target creature gains haste until end of turn.
"To victory! To glory! To eternity!"
1/1
Bloodmad Vampire

Bloodmad Vampire {2}{R}

Creature - Vampire Berserker
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R}
4/1
Bloodmark Mentor

Bloodmark Mentor {1}{R}

Creature - Goblin Warrior
Red creatures you control have first strike.
Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.
1/1